3 writes to writeState
System (3)
net\System\Net\mail\Base64Stream.cs (3)
58this.writeState = new Base64WriteStateInfo(); 66this.writeState = new Base64WriteStateInfo(); 72this.writeState = writeStateInfo;
8 references to writeState
System (8)
net\System\Net\mail\Base64Stream.cs (8)
97Debug.Assert(writeState != null, "writeState was null"); 98return this.writeState; 137if (this.writeState != null && WriteState.Length > 0) 220Debug.Assert(this.writeState != null, "writestate was null"); 221Debug.Assert(this.writeState.Buffer != null, "writestate.buffer was null"); 258&& (WriteState.CurrentLineLength + sizeOfBase64EncodedChar + writeState.FooterLength > lineLength)) 278&& (WriteState.CurrentLineLength + sizeOfBase64EncodedChar + writeState.FooterLength >= lineLength)) 352if (this.writeState != null && WriteState.Length > 0)