1 write to state
System (1)
compmod\system\componentmodel\ReflectPropertyDescriptor.cs (1)
173
state
= oldProp.state;
27 references to state
System (27)
compmod\system\componentmodel\ReflectPropertyDescriptor.cs (27)
131
state
[BitGetQueried | BitSetOnDemand] = true;
133
state
[BitGetQueried | BitSetQueried] = true;
143
state
[BitGetQueried | BitSetQueried] = true;
173
state = oldProp.
state
;
191
state
[BitDefaultValueQueried] = true;
197
state
[BitAmbientValueQueried] = true;
244
if (!
state
[BitAmbientValueQueried]) {
245
state
[BitAmbientValueQueried] = true;
263
if (!
state
[BitChangedQueried]) {
264
state
[BitChangedQueried] = true;
287
if (!
state
[BitIPropChangedQueried]) {
288
state
[BitIPropChangedQueried] = true;
299
state
[BitIPropChangedQueried] = true;
317
if (!
state
[BitDefaultValueQueried]) {
318
state
[BitDefaultValueQueried] = true;
340
if (!
state
[BitGetQueried]) {
341
state
[BitGetQueried] = true;
409
if (!
state
[BitResetQueried]) {
410
state
[BitResetQueried] = true;
448
if (!
state
[BitSetQueried] &&
state
[BitSetOnDemand])
450
state
[BitSetQueried] = true;
476
if (!
state
[BitSetQueried]) {
477
state
[BitSetQueried] = true;
512
if (!
state
[BitShouldSerializeQueried]) {
513
state
[BitShouldSerializeQueried] = true;
988
if (
state
[BitChangedQueried] && realChangedEvent == null) {