1 write to state
System (1)
compmod\system\componentmodel\ReflectPropertyDescriptor.cs (1)
173state = oldProp.state;
27 references to state
System (27)
compmod\system\componentmodel\ReflectPropertyDescriptor.cs (27)
131state[BitGetQueried | BitSetOnDemand] = true; 133state[BitGetQueried | BitSetQueried] = true; 143state[BitGetQueried | BitSetQueried] = true; 173state = oldProp.state; 191state[BitDefaultValueQueried] = true; 197state[BitAmbientValueQueried] = true; 244if (!state[BitAmbientValueQueried]) { 245state[BitAmbientValueQueried] = true; 263if (!state[BitChangedQueried]) { 264state[BitChangedQueried] = true; 287if (!state[BitIPropChangedQueried]) { 288state[BitIPropChangedQueried] = true; 299state[BitIPropChangedQueried] = true; 317if (!state[BitDefaultValueQueried]) { 318state[BitDefaultValueQueried] = true; 340if (!state[BitGetQueried]) { 341state[BitGetQueried] = true; 409if (!state[BitResetQueried]) { 410state[BitResetQueried] = true; 448if (!state[BitSetQueried] && state[BitSetOnDemand]) 450state[BitSetQueried] = true; 476if (!state[BitSetQueried]) { 477state[BitSetQueried] = true; 512if (!state[BitShouldSerializeQueried]) { 513state[BitShouldSerializeQueried] = true; 988if (state[BitChangedQueried] && realChangedEvent == null) {