3 writes to m_CompletedChanged
System (3)
net\System\Net\Sockets\Socket.cs (3)
8779m_CompletedChanged = true; 8783m_CompletedChanged = true; 9032m_CompletedChanged = false;
1 reference to m_CompletedChanged
System (1)
net\System\Net\Sockets\Socket.cs (1)
9030if (m_CompletedChanged || socket != m_CurrentSocket) {