3 writes to m_NativeOverlapped
System (3)
net\System\Net\Sockets\_BaseOverlappedAsyncResult.cs (3)
663
m_NativeOverlapped
= new SafeNativeOverlapped(overlapped.UnsafePack(callback, pinnedObjectsArray));
675
m_NativeOverlapped
= new SafeNativeOverlapped(overlapped.UnsafePack(callback, pinnedObjects));
742
m_NativeOverlapped
= null;
4 references to m_NativeOverlapped
System (4)
net\System\Net\Sockets\_BaseOverlappedAsyncResult.cs (4)
691
return
m_NativeOverlapped
;
736
if (
m_NativeOverlapped
!= null)
738
if (!
m_NativeOverlapped
.IsInvalid)
740
m_NativeOverlapped
.Dispose();