1 write to m_BoundToThreadPool
System (1)
net\System\Net\Sockets\Socket.cs (1)
7653m_BoundToThreadPool = true;
3 references to m_BoundToThreadPool
System (3)
net\System\Net\Sockets\Socket.cs (3)
550if (m_BoundToThreadPool) { 7636if (!m_BoundToThreadPool && !UseOverlappedIO) { 7638if (!m_BoundToThreadPool) {