1 write to OwningObject
System (1)
net\System\Net\connectionpool.cs (1)
143OwningObject = owningObject;
4 references to OwningObject
System (4)
net\System\Net\connectionpool.cs (4)
194Get(asyncState.OwningObject, result, ref continueLoop, ref localWaitHandles); 197PooledStream.Activate(asyncState.OwningObject, asyncState.AsyncCallback); 200PutConnection(PooledStream, asyncState.OwningObject, asyncState.CreationTimeout, false); 202asyncState.AsyncCallback(asyncState.OwningObject, e);