9 writes to bitsInBuffer
System (9)
sys\System\IO\compression\InputBuffer.cs (9)
52bitsInBuffer += 8; 60bitsInBuffer += 8; 76bitsInBuffer += 8; 81bitsInBuffer += 8; 87bitsInBuffer += 8; 108bitsInBuffer -= count; 129bitsInBuffer -= 8; 176bitsInBuffer -= n; 182bitsInBuffer = bitsInBuffer - (bitsInBuffer % 8);
17 references to bitsInBuffer
System (17)
sys\System\IO\compression\InputBuffer.cs (17)
28return bitsInBuffer; 35return(end - start) + (bitsInBuffer / 8); 46if (bitsInBuffer < count) { 51bitBuffer |= (uint)buffer[start++] << bitsInBuffer; 54if (bitsInBuffer < count) { 59bitBuffer |= (uint)buffer[start++] << bitsInBuffer; 73if(bitsInBuffer < 8) { 75bitBuffer |= (uint)buffer[start++] << bitsInBuffer; 80bitBuffer |= (uint)buffer[start++] << bitsInBuffer; 84else if(bitsInBuffer < 16) { 86bitBuffer |= (uint)buffer[start++] << bitsInBuffer; 122Debug.Assert( (bitsInBuffer % 8) ==0, ""); 126while (bitsInBuffer > 0 && length > 0) { 174Debug.Assert(bitsInBuffer >= n, "No enough bits in the buffer, Did you call EnsureBitsAvailable?"); 181bitBuffer >>= (bitsInBuffer % 8); 182bitsInBuffer = bitsInBuffer - (bitsInBuffer % 8);