3 writes to eventsOwned
System (3)
compmod\system\componentmodel\EventDescriptorCollection.cs (3)
81
this.
eventsOwned
= true;
93
this.
eventsOwned
= false;
179
eventsOwned
= true;
1 reference to eventsOwned
System (1)
compmod\system\componentmodel\EventDescriptorCollection.cs (1)
178
if (!
eventsOwned
) {