1 write to m_NetworkStream
System (1)
net\System\Net\_StreamFramer.cs (1)
63m_NetworkStream = Transport as NetworkStream;
4 references to m_NetworkStream
System (4)
net\System\Net\_StreamFramer.cs (4)
359if (m_NetworkStream != null && message.Length != 0) { 363m_NetworkStream.MultipleWrite(buffers); 386if (m_NetworkStream != null && message.Length != 0) { 390return m_NetworkStream.BeginMultipleWrite(buffers, asyncCallback, stateObject);