2 writes to m_ReceiveState
System (2)
net\System\Net\WebSockets\WebSocketBase.cs (2)
1470if ((receiveState = Interlocked.Exchange(ref m_ReceiveState, newReceiveState)) != expectedReceiveState) 1913int originalReceiveState = Interlocked.CompareExchange(ref m_WebSocket.m_ReceiveState,