1 write to m_GCHandle
System (1)
net\System\Net\WebSockets\WebSocketBuffer.cs (1)
73m_GCHandle = GCHandle.Alloc(internalBuffer.Array, GCHandleType.Pinned);
3 references to m_GCHandle
System (3)
net\System\Net\WebSockets\WebSocketBuffer.cs (3)
141IntPtr internalBufferPtr = m_GCHandle.AddrOfPinnedObject(); 649if (m_GCHandle.IsAllocated) 651m_GCHandle.Free();