1 write to input
System (1)
sys\System\IO\compression\Inflater.cs (1)
98input = new InputBuffer();
25 references to input
System (25)
sys\System\IO\compression\Inflater.cs (25)
126input.SetInput(inputBytes, offset, length); // append the bytes 141return input.NeedsInput(); 210if (!formatReader.ReadHeader(input)) { 216if (!formatReader.ReadFooter(input)) 226if (!input.EnsureBitsAvailable(1)) 229bfinal = input.GetBits(1); 235if (!input.EnsureBitsAvailable(2)) { 240blockType = (BlockType)input.GetBits(2); 312input.SkipToByteBoundary(); 320int bits = input.GetBits(8); 343int bytesCopied = output.CopyFrom(input, blockLength); 383symbol = literalLengthTree.GetNextSymbol(input); 424int bits = input.GetBits(extraBits); 439distanceCode = distanceTree.GetNextSymbol(input); 442distanceCode = input.GetBits(5); 461int bits = input.GetBits(extraBits); 513literalLengthCodeCount = input.GetBits(5); 522distanceCodeCount = input.GetBits(5); 531codeLengthCodeCount = input.GetBits(4); 542int bits = input.GetBits(3); 566if( (lengthCode = codeLengthTree.GetNextSymbol(input)) < 0) { 587if( !input.EnsureBitsAvailable(7)) { // it doesn't matter if we require more bits here 599repeatCount = input.GetBits(2) + 3; 610repeatCount = input.GetBits(3) + 3; 621repeatCount = input.GetBits(7) + 11;