20 references to State
System (20)
net\System\Net\HttpListener.cs (20)
345private volatile State m_State; // m_State is set only within lock blocks, but often read outside locks. 374m_State = State.Stopped; 563return m_State==State.Started; 674if (m_State==State.Started) { 718if (m_State==State.Started) { 739if (m_State==State.Started) { 825m_State = State.Closed; 849if (m_State==State.Started) { 871m_State = State.Started; 874m_State = State.Closed; 962if (m_State==State.Stopped) { 975m_State = State.Stopped; 1026if (m_State == State.Closed) { 1032if (m_State == State.Started) { 1042m_State = State.Closed; 1074if (m_State == State.Closed){ 1084m_State = State.Closed; 1148if (m_State==State.Stopped) { 1254if (m_State==State.Stopped) { 2512if (m_State==State.Closed) {