1 write to m_WSABufferArray
System (1)
net\System\Net\Sockets\Socket.cs (1)
9590m_WSABufferArray = new WSABuffer[tempList.Length];
17 references to m_WSABufferArray
System (17)
net\System\Net\Sockets\Socket.cs (17)
8006e.m_WSABufferArray, 8007e.m_WSABufferArray.Length, 8096e.m_WSABufferArray, 8097e.m_WSABufferArray.Length, 8248e.m_WSABufferArray, 8249e.m_WSABufferArray.Length, 8400e.m_WSABufferArray, 8401e.m_WSABufferArray.Length, 9222m_WSARecvMsgWSABufferArrayGCHandle = GCHandle.Alloc(m_WSABufferArray, GCHandleType.Pinned); 9223m_PtrWSARecvMsgWSABufferArray = Marshal.UnsafeAddrOfPinnedArrayElement(m_WSABufferArray, 0); 9235pMessage->count = (uint)m_WSABufferArray.Length; 9575if (m_WSABufferArray == null || m_WSABufferArray.Length != tempList.Length) { 9584if (!allocateNewWSABuffers && tempList[i].Count != m_WSABufferArray[i].Length) { 9603m_WSABufferArray[i].Pointer = Marshal.UnsafeAddrOfPinnedArrayElement(localCopy.Array, localCopy.Offset); 9604m_WSABufferArray[i].Length = localCopy.Count; 9683foreach(WSABuffer wsaBuffer in m_WSABufferArray) {