1 write to m_NetworkStream
System (1)
net\System\Net\_FtpDataStream.cs (1)
39m_NetworkStream = networkStream;
21 references to m_NetworkStream
System (21)
net\System\Net\_FtpDataStream.cs (21)
71m_NetworkStream.Close(Socket.DefaultCloseTimeout); 73m_NetworkStream.Close(0); 125return m_NetworkStream.CanSeek; 144return m_NetworkStream.Length; 153return m_NetworkStream.Position; 157m_NetworkStream.Position = value; 167return m_NetworkStream.Seek(offset, origin); 182readBytes = m_NetworkStream.Read(buffer, offset, size); 202m_NetworkStream.Write(buffer, offset, size); 215int readBytes = m_NetworkStream.EndRead(ar); 241m_NetworkStream.BeginRead(buffer, offset, size, new AsyncCallback(AsyncReadCallback), userResult); 278return m_NetworkStream.BeginWrite(buffer, offset, size, callback, state); 292m_NetworkStream.EndWrite(asyncResult); 305m_NetworkStream.Flush(); 315m_NetworkStream.SetLength(value); 323return m_NetworkStream.CanTimeout; 333return m_NetworkStream.ReadTimeout; 336m_NetworkStream.ReadTimeout = value; 345return m_NetworkStream.WriteTimeout; 348m_NetworkStream.WriteTimeout = value; 353m_NetworkStream.SetSocketTimeoutOption(mode, timeout, silent);