1 write to m_InternalBuffer
System (1)
net\System\Net\WebSockets\WebSocketBuffer.cs (1)
72m_InternalBuffer = internalBuffer;
8 references to m_InternalBuffer
System (8)
net\System\Net\WebSockets\WebSocketBuffer.cs (8)
147Marshal.WriteIntPtr(internalBufferPtr, offset, internalBufferPtr + m_InternalBuffer.Offset); 392return new ArraySegment<byte>(m_InternalBuffer.Array, 424reasonBlob = new ArraySegment<byte>(m_InternalBuffer.Array, 589int offset = (int)(pBuffer.ToInt64() - m_StartAddress + m_InternalBuffer.Offset); 619Contract.Assert(m_StartAddress + offset - m_InternalBuffer.Offset <= m_EndAddress, "'offset' is TOO BIG."); 621return new IntPtr(m_StartAddress + offset - m_InternalBuffer.Offset); 633Contract.Assert(Marshal.UnsafeAddrOfPinnedArrayElement(m_InternalBuffer.Array, m_InternalBuffer.Offset).ToInt64() == m_StartAddress,