1 write to deflateEncoder
System (1)
sys\System\IO\compression\DeflaterManaged.cs (1)
52deflateEncoder = new FastEncoder();
17 references to deflateEncoder
System (17)
sys\System\IO\compression\DeflaterManaged.cs (17)
66return input.Count == 0 && deflateEncoder.BytesInHistory == 0; 108Debug.Assert(deflateEncoder.BytesInHistory == 0, "have leftover bytes in window"); 114deflateEncoder.GetBlockHeader(output); 115deflateEncoder.GetCompressedData(input, output); 117if (!UseCompressed(deflateEncoder.LastCompressionRatio)) { 135deflateEncoder.GetCompressedData(input, output); 137if (!UseCompressed(deflateEncoder.LastCompressionRatio)) { 139inputFromHistory = deflateEncoder.UnprocessedInput; 145deflateEncoder.GetBlockFooter(output); 159deflateEncoder.FlushInput(); 167Debug.Assert(deflateEncoder.BytesInHistory == 0, "have leftover bytes in window"); 174deflateEncoder.GetBlock(input, output, CleanCopySize); 176if (!UseCompressed(deflateEncoder.LastCompressionRatio)) { 191deflateEncoder.GetBlockHeader(output); 199deflateEncoder.GetCompressedData(input, output); 231deflateEncoder.GetBlockFooter(output); 249deflateEncoder.FlushInput();