1 write to _syncRoot
System (1)
compmod\system\collections\generic\queue.cs (1)
103System.Threading.Interlocked.CompareExchange<Object>(ref _syncRoot, new Object(), null);
2 references to _syncRoot
System (2)
compmod\system\collections\generic\queue.cs (2)
102if( _syncRoot == null) { 105return _syncRoot;