1 write to m_buffer
System (1)
net\System\Net\Sockets\UdpReceiveResult.cs (1)
31m_buffer = buffer;
5 references to m_buffer
System (5)
net\System\Net\Sockets\UdpReceiveResult.cs (5)
41return m_buffer; 55return (m_buffer != null) ? (m_buffer.GetHashCode() ^ m_remoteEndPoint.GetHashCode()) : 0; 70return object.Equals(this.m_buffer, other.m_buffer) && object.Equals(this.m_remoteEndPoint, other.m_remoteEndPoint);