3 writes to status
System (3)
net\System\Net\NetworkInformation\ping.cs (3)
86int currentStatus = Interlocked.CompareExchange(ref status, InProgress, Free); 105status = Free; 135if (Interlocked.CompareExchange(ref status, Disposed, Free) != Free)
2 references to status
System (2)
net\System\Net\NetworkInformation\ping.cs (2)
104Debug.Assert(status == InProgress, "Invalid status: " + status);