1 write to m_BlockEventBits
System (1)
net\System\Net\Sockets\Socket.cs (1)
7540m_BlockEventBits = blockEventBits;
13 references to m_BlockEventBits
System (13)
net\System\Net\Sockets\Socket.cs (13)
6272if (m_BlockEventBits != AsyncEventBits.FdNone) 6274GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::Dispose() Pending nonblocking operations! m_BlockEventBits:" + m_BlockEventBits.ToString()); 6276if (m_BlockEventBits == AsyncEventBits.FdConnect) 6282else if (m_BlockEventBits == AsyncEventBits.FdAccept) 7458GlobalLog.Enter("Socket#" + ValidationHelper.HashString(this) + "::UnsetAsyncEventSelect", "m_BlockEventBits:" + m_BlockEventBits.ToString() + " willBlockInternal:" + willBlockInternal.ToString()); 7504GlobalLog.Leave("Socket#" + ValidationHelper.HashString(this) + "::UnsetAsyncEventSelect", "m_BlockEventBits:" + m_BlockEventBits.ToString() + " willBlockInternal:" + willBlockInternal.ToString()); 7509GlobalLog.Enter("Socket#" + ValidationHelper.HashString(this) + "::SetAsyncEventSelect", "blockEventBits:" + blockEventBits.ToString() + " m_BlockEventBits:" + m_BlockEventBits.ToString() + " willBlockInternal:" + willBlockInternal.ToString()); 7511GlobalLog.Assert(m_BlockEventBits == AsyncEventBits.FdNone || m_BlockEventBits == blockEventBits, "Socket#{0}::SetAsyncEventSelect|Can't change from one active wait to another.", ValidationHelper.HashString(this)); 7580GlobalLog.Leave("Socket#" + ValidationHelper.HashString(this) + "::SetAsyncEventSelect", "m_BlockEventBits:" + m_BlockEventBits.ToString() + " willBlockInternal:" + willBlockInternal.ToString()); 7586GlobalLog.Enter("Socket#" + ValidationHelper.HashString(state) + "::RegisteredWaitCallback", "m_BlockEventBits:" + ((Socket)state).m_BlockEventBits.ToString()); 7596switch (me.m_BlockEventBits) 7610GlobalLog.Leave("Socket#" + ValidationHelper.HashString(state) + "::RegisteredWaitCallback", "m_BlockEventBits:" + ((Socket)state).m_BlockEventBits.ToString());