6 references to disposed
System (6)
net\System\Net\WebSockets\ClientWebSocket.cs (6)
109
case
disposed
: // We only get here if disposed before connecting
137
if (priorState ==
disposed
)
351
if (state ==
disposed
)
370
int priorState = Interlocked.Exchange(ref state,
disposed
);
371
if (priorState ==
disposed
)
386
if (state ==
disposed
)