1 write to s_InternalSyncObject
System (1)
net\System\Net\ConnectionPoolManager.cs (1)
28Interlocked.CompareExchange(ref s_InternalSyncObject, o, null);
2 references to s_InternalSyncObject
System (2)
net\System\Net\ConnectionPoolManager.cs (2)
26if (s_InternalSyncObject == null) { 30return s_InternalSyncObject;