6 writes to m_IsConnected
System (6)
net\System\Net\Sockets\Socket.cs (6)
206m_IsConnected = socketInformation.IsConnected; 396m_IsConnected = true; 443m_IsConnected = true; 574m_IsConnected = true; 7381m_IsConnected = true; 7407m_IsConnected = false;
5 references to m_IsConnected
System (5)
net\System\Net\Sockets\Socket.cs (5)
569GlobalLog.Print("Socket#" + ValidationHelper.HashString(this) + "::Connected() m_IsConnected:"+m_IsConnected); 579return m_IsConnected; 7371if (m_IsConnected) { 7397if (!m_IsConnected) { 7438if (m_IsConnected && (m_Handle.IsInvalid || (errorCode != SocketError.WouldBlock &&