1 write to m_SendPacketsDescriptor
System (1)
net\System\Net\Sockets\Socket.cs (1)
9618m_SendPacketsDescriptor =
11 references to m_SendPacketsDescriptor
System (11)
net\System\Net\Sockets\Socket.cs (11)
8309if (e.m_SendPacketsDescriptor.Length > 0) { 8314e.m_SendPacketsDescriptor.Length, 9628m_ObjectsToPin[0] = m_SendPacketsDescriptor; 9646m_PtrSendPacketsDescriptor = Marshal.UnsafeAddrOfPinnedArrayElement(m_SendPacketsDescriptor, 0); 9655m_SendPacketsDescriptor[descriptorIndex].buffer = Marshal.UnsafeAddrOfPinnedArrayElement(spe.m_Buffer, spe.m_Offset); 9656m_SendPacketsDescriptor[descriptorIndex].length = (uint)spe.m_Count; 9657m_SendPacketsDescriptor[descriptorIndex].flags = spe.m_Flags; 9661m_SendPacketsDescriptor[descriptorIndex].fileHandle = m_SendPacketsFileHandles[fileIndex].DangerousGetHandle(); 9662m_SendPacketsDescriptor[descriptorIndex].fileOffset = spe.m_Offset; 9663m_SendPacketsDescriptor[descriptorIndex].length = (uint)spe.m_Count; 9664m_SendPacketsDescriptor[descriptorIndex].flags = spe.m_Flags;