1 write to currentMatch
System (1)
sys\System\IO\compression\FastEncoder.cs (1)
14currentMatch = new Match();
9 references to currentMatch
System (9)
sys\System\IO\compression\FastEncoder.cs (9)
103inputWindow.GetNextSymbolOrMatch(currentMatch); 105if (currentMatch.State == MatchState.HasSymbol) { 106WriteChar(currentMatch.Symbol, output); 108else if (currentMatch.State == MatchState.HasMatch) { 109WriteMatch(currentMatch.Length, currentMatch.Position, output); 112WriteChar(currentMatch.Symbol, output); 113WriteMatch(currentMatch.Length, currentMatch.Position, output);