//------------------------------------------------------------------------------
// <copyright file="XmlTextAttribute.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">Microsoft</owner>
//------------------------------------------------------------------------------
namespace System.Xml.Serialization {
using System;
/// <include file='doc\XmlTextAttribute.uex' path='docs/doc[@for="XmlTextAttribute"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Parameter | AttributeTargets.ReturnValue)]
public class XmlTextAttribute : System.Attribute {
Type type;
string dataType;
/// <include file='doc\XmlTextAttribute.uex' path='docs/doc[@for="XmlTextAttribute.XmlTextAttribute"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public XmlTextAttribute() {
}
/// <include file='doc\XmlTextAttribute.uex' path='docs/doc[@for="XmlTextAttribute.XmlTextAttribute1"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public XmlTextAttribute(Type type) {
this.type = type;
}
/// <include file='doc\XmlTextAttribute.uex' path='docs/doc[@for="XmlTextAttribute.Type"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public Type Type {
get { return type; }
set { type = value; }
}
/// <include file='doc\XmlTextAttribute.uex' path='docs/doc[@for="XmlTextAttribute.DataType"]/*' />
/// <devdoc>
/// <para>[To be supplied.]</para>
/// </devdoc>
public string DataType {
get { return dataType == null ? string.Empty : dataType; }
set { dataType = value; }
}
}
}
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