File: System\Xml\Core\AppContextDefaultValues.Defaults.cs
Project: ndp\fx\src\Xml\System.Xml.csproj (System.Xml)
// ==++==
// 
//   Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// ==--==
using System;
 
namespace System
{
    internal static partial class AppContextDefaultValues
    {
        static partial void PopulateDefaultValuesPartial(string platformIdentifier, string profile, int version)
        {
            // When defining a new switch  you should add it to the last known version.
            // For instance, if you are adding a switch in .NET 4.6 (the release after 4.5.2) you should defined your switch
            // like this:
            //    if (version <= 40502) ...
            // This ensures that all previous versions of that platform (up-to 4.5.2) will get the old behavior by default
            // NOTE: When adding a default value for a switch please make sure that the default value is added to ALL of the existing platforms!
            // NOTE: When adding a new if statement for the version please ensure that ALL previous switches are enabled (ie. don't use else if)
            switch (platformIdentifier)
            {
                case ".NETCore":
                case ".NETFramework":
                    {
                        if (version <= 40502)
                        {
                            LocalAppContext.DefineSwitchDefault("Switch.System.Xml.DontThrowOnInvalidSurrogatePairs", true);
                            LocalAppContext.DefineSwitchDefault("Switch.System.Xml.IgnoreEmptyKeySequences", true);
                        }
                        if (version <= 40601)
                        {
                            LocalAppContext.DefineSwitchDefault("Switch.System.Xml.IgnoreKindInUtcTimeSerialization", true);
                        }
                        break;
                    }
                case "WindowsPhone":
                case "WindowsPhoneApp":
                    {
                        if (version <= 80100)
                        {
                            LocalAppContext.DefineSwitchDefault("Switch.System.Xml.DontThrowOnInvalidSurrogatePairs", true);
                            LocalAppContext.DefineSwitchDefault("Switch.System.Xml.IgnoreEmptyKeySequences", true);
                            LocalAppContext.DefineSwitchDefault("Switch.System.Xml.IgnoreKindInUtcTimeSerialization", true);
                        }
                        break;
                    }
            }
        }
    }
}