73 references to State
System.Xml (73)
System\Xml\XPath\XPathNavigatorReader.cs (73)
36
private
State
state;
45
private
State
savedState;
113
this.state =
State
.Initial;
119
get { return this.state >
State
.Initial && this.state <
State
.EOF; }
219
if( this.state ==
State
.Initial )
283
case
State
.Content:
285
case
State
.Attribute:
286
case
State
.AttrVal:
291
case
State
.InReadBinary:
294
state =
State
.InReadBinary;
303
case
State
.Content:
308
case
State
.Attribute:
313
case
State
.AttrVal:
318
case
State
.InReadBinary:
321
state =
State
.InReadBinary;
334
this.state =
State
.Attribute;
512
if ( state ==
State
.InReadBinary ) {
536
if ( state ==
State
.InReadBinary ) {
546
case
State
.Content:
549
case
State
.Attribute: {
585
case
State
.AttrVal:
587
this.state =
State
.Attribute;
590
this.state =
State
.AttrVal;
596
case
State
.InReadBinary:
599
state =
State
.InReadBinary;
648
if ( state ==
State
.InReadBinary ) {
658
case
State
.Attribute:
659
case
State
.AttrVal:
663
if (this.state ==
State
.AttrVal)
665
this.state =
State
.Content;
668
case
State
.InReadBinary:
671
state =
State
.InReadBinary;
682
return this.state ==
State
.EOF;
689
case
State
.Initial:
691
case
State
.Content:
692
case
State
.EndElement:
693
case
State
.Attribute:
694
case
State
.AttrVal:
695
case
State
.InReadBinary:
697
case
State
.EOF:
699
case
State
.Closed:
712
if ( state ==
State
.InReadBinary ) {
716
if ( this.state ==
State
.Attribute ) {
717
this.state =
State
.AttrVal;
737
if ( state !=
State
.InReadBinary ) {
750
state =
State
.InReadBinary;
760
if ( state !=
State
.InReadBinary ) {
773
state =
State
.InReadBinary;
783
if ( state !=
State
.InReadBinary ) {
796
state =
State
.InReadBinary;
806
if ( state !=
State
.InReadBinary ) {
819
state =
State
.InReadBinary;
840
case
State
.Error:
841
case
State
.Closed:
842
case
State
.EOF:
845
case
State
.Initial:
848
this.state =
State
.Content;
857
this.state =
State
.Attribute;
862
case
State
.Content:
866
this.state =
State
.Content;
871
this.state =
State
.EndElement;
874
goto case
State
.EndElement;
877
case
State
.EndElement:
884
this.state =
State
.Content;
889
this.state =
State
.EndElement;
898
case
State
.Attribute:
899
case
State
.AttrVal:
906
if (state ==
State
.AttrVal)
908
goto case
State
.Content;
909
case
State
.InReadBinary:
924
this.state =
State
.Closed;
934
this.state =
State
.EOF;