73 references to State
System.Xml (73)
System\Xml\XPath\XPathNavigatorReader.cs (73)
36private State state; 45private State savedState; 113this.state = State.Initial; 119get { return this.state > State.Initial && this.state < State.EOF; } 219if( this.state == State.Initial ) 283case State.Content: 285case State.Attribute: 286case State.AttrVal: 291case State.InReadBinary: 294state = State.InReadBinary; 303case State.Content: 308case State.Attribute: 313case State.AttrVal: 318case State.InReadBinary: 321state = State.InReadBinary; 334this.state = State.Attribute; 512if ( state == State.InReadBinary ) { 536if ( state == State.InReadBinary ) { 546case State.Content: 549case State.Attribute: { 585case State.AttrVal: 587this.state = State.Attribute; 590this.state = State.AttrVal; 596case State.InReadBinary: 599state = State.InReadBinary; 648if ( state == State.InReadBinary ) { 658case State.Attribute: 659case State.AttrVal: 663if (this.state == State.AttrVal) 665this.state = State.Content; 668case State.InReadBinary: 671state = State.InReadBinary; 682return this.state == State.EOF; 689case State.Initial: 691case State.Content: 692case State.EndElement: 693case State.Attribute: 694case State.AttrVal: 695case State.InReadBinary: 697case State.EOF: 699case State.Closed: 712if ( state == State.InReadBinary ) { 716if ( this.state == State.Attribute ) { 717this.state = State.AttrVal; 737if ( state != State.InReadBinary ) { 750state = State.InReadBinary; 760if ( state != State.InReadBinary ) { 773state = State.InReadBinary; 783if ( state != State.InReadBinary ) { 796state = State.InReadBinary; 806if ( state != State.InReadBinary ) { 819state = State.InReadBinary; 840case State.Error: 841case State.Closed: 842case State.EOF: 845case State.Initial: 848this.state = State.Content; 857this.state = State.Attribute; 862case State.Content: 866this.state = State.Content; 871this.state = State.EndElement; 874goto case State.EndElement; 877case State.EndElement: 884this.state = State.Content; 889this.state = State.EndElement; 898case State.Attribute: 899case State.AttrVal: 906if (state == State.AttrVal) 908goto case State.Content; 909case State.InReadBinary: 924this.state = State.Closed; 934this.state = State.EOF;