25 writes to count
System.Xml (25)
System\Xml\XPath\Internal\AbsoluteQuery.cs (1)
22count = 0;
System\Xml\XPath\Internal\CacheAxisQuery.cs (4)
21this.count = 0; 25this.count = other.count; 29this.count = 0; 41return outputBuffer[count++];
System\Xml\XPath\Internal\CacheOutputQuery.cs (5)
24this.count = 0; 29this.count = other.count; 33this.count = 0; 42count = 0; 50return outputBuffer[count++];
System\Xml\XPath\Internal\ContextQuery.cs (4)
18this.count = 0; 24count = 0; 31count = 0; 37count = 1;
System\Xml\XPath\Internal\Query.cs (2)
46count = 0; 47while (clone.MoveNext()) count ++;
System\Xml\XPath\Internal\ResetableIterator.cs (3)
18base.count = -1; 21base.count = other.count; 24base.count = -1;
System\Xml\XPath\Internal\SortQuery.cs (5)
27count = 0; 33count = 0; 36public override void Reset() { count = 0; } 70count = 0; 77return this.results[count++].Node;
System\Xml\XPath\XPathNodeIterator.cs (1)
29count = clone.CurrentPosition;
35 references to count
System.Xml (35)
System\Xml\XPath\Internal\CacheAxisQuery.cs (9)
25this.count = other.count; 39Debug.Assert(0 <= count && count <= outputBuffer.Count); 40if (count < outputBuffer.Count) { 48Debug.Assert(0 <= count && count <= outputBuffer.Count); 49if (count == 0) { 52return outputBuffer[count - 1]; 56public override int CurrentPosition { get { return count; } }
System\Xml\XPath\Internal\CacheOutputQuery.cs (9)
29this.count = other.count; 48Debug.Assert(0 <= count && count <= outputBuffer.Count); 49if (count < outputBuffer.Count) { 57Debug.Assert(0 <= count && count <= outputBuffer.Count); 58if (count == 0) { 61return outputBuffer[count - 1]; 66public override int CurrentPosition { get { return count; } }
System\Xml\XPath\Internal\ContextQuery.cs (2)
36if (count == 0) { 50public override int CurrentPosition { get { return count; } }
System\Xml\XPath\Internal\Query.cs (2)
43if (count == -1) { 49return count;
System\Xml\XPath\Internal\ResetableIterator.cs (1)
21base.count = other.count;
System\Xml\XPath\Internal\ReversePositionQuery.cs (1)
20public override int CurrentPosition { get { return outputBuffer.Count - count + 1; } }
System\Xml\XPath\Internal\SortQuery.cs (8)
75Debug.Assert(0 <= count && count <= results.Count); 76if (count < this.results.Count) { 84Debug.Assert(0 <= count && count <= results.Count); 85if (count == 0) { 88return results[count - 1].Node; 99public override int CurrentPosition { get { return count; } }
System\Xml\XPath\Internal\XPathAncestorQuery.cs (1)
55public override int CurrentPosition { get { return outputBuffer.Count - count + 1; } }
System\Xml\XPath\XPathNodeIterator.cs (2)
26if (count == -1) { 31return count;