1 write to LogicalPageBounds
System.Workflow.ComponentModel (1)
AuthoringOM\Design\WorkflowLayouts.cs (1)
927this.LogicalPageBounds = logicalPageBounds;
21 references to LogicalPageBounds
System.Workflow.ComponentModel (21)
AuthoringOM\Design\WorkflowLayouts.cs (21)
430insersectedLogicalViewPort.X = pageLayoutData.LogicalPageBounds.X + deltaLocation.X; 431insersectedLogicalViewPort.Y = pageLayoutData.LogicalPageBounds.Y + deltaLocation.Y; 433insersectedLogicalViewPort.Width = pageLayoutData.LogicalPageBounds.Width - deltaLocation.X; 436insersectedLogicalViewPort.Height = pageLayoutData.LogicalPageBounds.Height - deltaLocation.Y; 454intersectedLogicalViewPort.Intersect(pageLayoutData.LogicalPageBounds); 457Point deltaLocation = new Point(intersectedLogicalViewPort.X - pageLayoutData.LogicalPageBounds.X, intersectedLogicalViewPort.Y - pageLayoutData.LogicalPageBounds.Y); 459Size deltaSize = new Size(pageLayoutData.LogicalPageBounds.Width - intersectedLogicalViewPort.Width, pageLayoutData.LogicalPageBounds.Height - intersectedLogicalViewPort.Height); 489logicalPoint = new Point(pageLayoutData.LogicalPageBounds.Left + delta.X, pageLayoutData.LogicalPageBounds.Top + delta.Y); 501if (pageLayoutData.LogicalPageBounds.Contains(logicalPoint)) 503Point delta = new Point(logicalPoint.X - pageLayoutData.LogicalPageBounds.Left, logicalPoint.Y - pageLayoutData.LogicalPageBounds.Top); 564viewPortBitmapArea.X = pageLayoutData.LogicalPageBounds.X - viewPortData.LogicalViewPort.X; 565viewPortBitmapArea.Y = pageLayoutData.LogicalPageBounds.Y - viewPortData.LogicalViewPort.Y; 566viewPortBitmapArea.Width = pageLayoutData.LogicalPageBounds.Width; 567viewPortBitmapArea.Height = pageLayoutData.LogicalPageBounds.Height; 652Rectangle intersectedViewPort = pageLayoutData.LogicalPageBounds; 662bitmapDrawingPoint.X = pageLayoutData.ViewablePageBounds.X + Math.Abs(pageLayoutData.LogicalPageBounds.X - intersectedViewPort.X); 663bitmapDrawingPoint.Y = pageLayoutData.ViewablePageBounds.Y + Math.Abs(pageLayoutData.LogicalPageBounds.Y - intersectedViewPort.Y);