1 override of Location
System.Workflow.Activities (1)
Designers\StateDesigner.Layouts.cs (1)
38public override Point Location
19 references to Location
System.Workflow.ComponentModel (19)
AuthoringOM\Design\Connector.cs (16)
109designerEdge = DesignerGeometryHelper.ClosestEdgeToPoint(Location, this.associatedDesigner.Bounds, designerEdge); 135Point location = Location; 297if (this.segments.Count == 0 || this.segments[0] != this.source.Location) 298connectorSegments.Add(this.source.Location); 302if (this.segments.Count == 0 || this.segments[this.segments.Count - 1] != this.target.Location) 303connectorSegments.Add(this.target.Location); 427(this.segments[0] != Source.Location || this.segments[this.segments.Count - 1] != Target.Location)) 1276if (segments.Count > 0 && segments[0] == Source.Location) 1278if (segments.Count > 0 && segments[segments.Count - 1] == Target.Location) 1467this.point = connectionPoint.Location; 1527Point sourcePoint = (source is ConnectionPoint) ? ((ConnectionPoint)source).Location : (Point)source; 1528Point targetPoint = (target is ConnectionPoint) ? ((ConnectionPoint)target).Location : (Point)target; 1557Point sourcePoint = (sourceConnectionPoint != null) ? sourceConnectionPoint.Location : (Point)source; 1561Point targetPoint = (targetConnectionPoint != null) ? targetConnectionPoint.Location : (Point)target; 1670escapePoint = ((ConnectionPoint)escapeLocation).Location;
AuthoringOM\Design\MessageFilters\ConnectionManager.cs (3)
136logicalPoint = SnappedConnectionPoint.Location; 342editPoint = SnappedConnectionPoint.Location; 367editPoint = SnappedConnectionPoint.Location;