1 write to TargetStateName
System.Workflow.Activities (1)
Designers\StateDesigner.cs (1)
1170
setState.
TargetStateName
= target.AssociatedDesigner.Activity.QualifiedName;
10 references to TargetStateName
System.Workflow.Activities (10)
Designers\SetStateDesigner.cs (1)
74
string targetState = setState.
TargetStateName
;
Designers\StateDesigner.cs (1)
1711
stateDesignerConnector.TargetStateName = transitionInfo.SetState.
TargetStateName
;
Designers\StateDesigner.TransitionInfo.cs (2)
155
string targetStateName = transitionInfo.SetState.
TargetStateName
;
158
states.TryGetValue(transitionInfo.SetState.
TargetStateName
, out targetState);
SetState.cs (3)
71
executionState.NextStateName = this.
TargetStateName
;
90
if (String.IsNullOrEmpty(setState.
TargetStateName
))
106
setState.
TargetStateName
);
StateInitialization.cs (2)
102
if (!String.IsNullOrEmpty(setState.
TargetStateName
))
104
if (setState.
TargetStateName
.Equals(state.QualifiedName))
StateMachineWorkflowInstance.cs (1)
243
targetStates.Add(setState.
TargetStateName
);