1 write to TargetStateName
System.Workflow.Activities (1)
Designers\StateDesigner.cs (1)
1170setState.TargetStateName = target.AssociatedDesigner.Activity.QualifiedName;
10 references to TargetStateName
System.Workflow.Activities (10)
Designers\SetStateDesigner.cs (1)
74string targetState = setState.TargetStateName;
Designers\StateDesigner.cs (1)
1711stateDesignerConnector.TargetStateName = transitionInfo.SetState.TargetStateName;
Designers\StateDesigner.TransitionInfo.cs (2)
155string targetStateName = transitionInfo.SetState.TargetStateName; 158states.TryGetValue(transitionInfo.SetState.TargetStateName, out targetState);
SetState.cs (3)
71executionState.NextStateName = this.TargetStateName; 90if (String.IsNullOrEmpty(setState.TargetStateName)) 106setState.TargetStateName);
StateInitialization.cs (2)
102if (!String.IsNullOrEmpty(setState.TargetStateName)) 104if (setState.TargetStateName.Equals(state.QualifiedName))
StateMachineWorkflowInstance.cs (1)
243targetStates.Add(setState.TargetStateName);