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//------------------------------------------------------------------------------
// <copyright file="TabRenderer.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Windows.Forms {
using System;
using System.Drawing;
using System.Diagnostics.CodeAnalysis;
using System.Windows.Forms.Internal;
using System.Windows.Forms.VisualStyles;
using Microsoft.Win32;
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer"]/*' />
/// <devdoc>
/// <para>
/// This is a rendering class for the Tab control.
/// </para>
/// </devdoc>
public sealed class TabRenderer {
//Make this per-thread, so that different threads can safely use these methods.
[ThreadStatic]
private static VisualStyleRenderer visualStyleRenderer = null;
//cannot instantiate
private TabRenderer() {
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.IsSupported"]/*' />
/// <devdoc>
/// <para>
/// Returns true if this class is supported for the current OS and user/application settings,
/// otherwise returns false.
/// </para>
/// </devdoc>
public static bool IsSupported {
get {
return VisualStyleRenderer.IsSupported; // no downlevel support
}
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabItem"]/*' />
/// <devdoc>
/// <para>
/// Renders a Tab item.
/// </para>
/// </devdoc>
[
SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters") // Using Graphics instead of IDeviceContext intentionally
]
public static void DrawTabItem(Graphics g, Rectangle bounds, TabItemState state) {
InitializeRenderer(VisualStyleElement.Tab.TabItem.Normal, (int)state);
visualStyleRenderer.DrawBackground(g, bounds);
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabItem1"]/*' />
/// <devdoc>
/// <para>
/// Renders a Tab item.
/// </para>
/// </devdoc>
public static void DrawTabItem(Graphics g, Rectangle bounds, bool focused, TabItemState state) {
InitializeRenderer(VisualStyleElement.Tab.TabItem.Normal, (int)state);
visualStyleRenderer.DrawBackground(g, bounds);
// I need this hack since GetBackgroundContentRectangle() returns same rectangle
// as bounds for this control!
Rectangle contentBounds = Rectangle.Inflate(bounds, -3, -3);
if (focused) {
ControlPaint.DrawFocusRectangle(g, contentBounds);
}
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabItem2"]/*' />
/// <devdoc>
/// <para>
/// Renders a Tab item.
/// </para>
/// </devdoc>
public static void DrawTabItem(Graphics g, Rectangle bounds, string tabItemText, Font font, TabItemState state) {
DrawTabItem(g, bounds, tabItemText, font, false, state);
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabItem3"]/*' />
/// <devdoc>
/// <para>
/// Renders a Tab item.
/// </para>
/// </devdoc>
public static void DrawTabItem(Graphics g, Rectangle bounds, string tabItemText, Font font, bool focused, TabItemState state) {
DrawTabItem(g, bounds, tabItemText, font,
TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.SingleLine,
focused, state);
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabItem4"]/*' />
/// <devdoc>
/// <para>
/// Renders a Tab item.
/// </para>
/// </devdoc>
public static void DrawTabItem(Graphics g, Rectangle bounds, string tabItemText, Font font, TextFormatFlags flags, bool focused, TabItemState state) {
InitializeRenderer(VisualStyleElement.Tab.TabItem.Normal, (int)state);
visualStyleRenderer.DrawBackground(g, bounds);
// I need this hack since GetBackgroundContentRectangle() returns same rectangle
// as bounds for this control!
Rectangle contentBounds = Rectangle.Inflate(bounds, -3, -3);
Color textColor = visualStyleRenderer.GetColor(ColorProperty.TextColor);
TextRenderer.DrawText(g, tabItemText, font, contentBounds, textColor, flags);
if (focused) {
ControlPaint.DrawFocusRectangle(g, contentBounds);
}
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabItem5"]/*' />
/// <devdoc>
/// <para>
/// Renders a Tab item.
/// </para>
/// </devdoc>
public static void DrawTabItem(Graphics g, Rectangle bounds, Image image, Rectangle imageRectangle, bool focused, TabItemState state) {
InitializeRenderer(VisualStyleElement.Tab.TabItem.Normal, (int)state);
visualStyleRenderer.DrawBackground(g, bounds);
// I need this hack since GetBackgroundContentRectangle() returns same rectangle
// as bounds for this control!
Rectangle contentBounds = Rectangle.Inflate(bounds, -3, -3);
visualStyleRenderer.DrawImage(g, imageRectangle, image);
if (focused) {
ControlPaint.DrawFocusRectangle(g, contentBounds);
}
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabItem6"]/*' />
/// <devdoc>
/// <para>
/// Renders a Tab item.
/// </para>
/// </devdoc>
public static void DrawTabItem(Graphics g, Rectangle bounds, string tabItemText, Font font, Image image, Rectangle imageRectangle, bool focused, TabItemState state) {
DrawTabItem(g, bounds, tabItemText, font,
TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter | TextFormatFlags.SingleLine,
image, imageRectangle, focused, state);
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabItem7"]/*' />
/// <devdoc>
/// <para>
/// Renders a Tab item.
/// </para>
/// </devdoc>
public static void DrawTabItem(Graphics g, Rectangle bounds, string tabItemText, Font font, TextFormatFlags flags, Image image, Rectangle imageRectangle, bool focused, TabItemState state) {
InitializeRenderer(VisualStyleElement.Tab.TabItem.Normal, (int)state);
visualStyleRenderer.DrawBackground(g, bounds);
// I need this hack since GetBackgroundContentRectangle() returns same rectangle
// as bounds for this control!
Rectangle contentBounds = Rectangle.Inflate(bounds, -3, -3);
visualStyleRenderer.DrawImage(g, imageRectangle, image);
Color textColor = visualStyleRenderer.GetColor(ColorProperty.TextColor);
TextRenderer.DrawText(g, tabItemText, font, contentBounds, textColor, flags);
if (focused) {
ControlPaint.DrawFocusRectangle(g, contentBounds);
}
}
/// <include file='doc\TabRenderer.uex' path='docs/doc[@for="TabRenderer.DrawTabPage"]/*' />
/// <devdoc>
/// <para>
/// Renders a TabPage.
/// </para>
/// </devdoc>
[
SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters") // Using Graphics instead of IDeviceContext intentionally
]
public static void DrawTabPage(Graphics g, Rectangle bounds) {
InitializeRenderer(VisualStyleElement.Tab.Pane.Normal, 0);
visualStyleRenderer.DrawBackground(g, bounds);
}
private static void InitializeRenderer(VisualStyleElement element, int state) {
if (visualStyleRenderer == null) {
visualStyleRenderer = new VisualStyleRenderer(element.ClassName, element.Part, state);
}
else {
visualStyleRenderer.SetParameters(element.ClassName, element.Part, state);
}
}
}
}
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