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//------------------------------------------------------------------------------
// <copyright file="InputLangChangeEvent.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*
*/
namespace System.Windows.Forms {
using System.Runtime.InteropServices;
using System.Diagnostics;
using System;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;
using System.ComponentModel;
using Microsoft.Win32;
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs"]/*' />
/// <devdoc>
/// <para>
/// Provides data for the <see cref='System.Windows.Forms.Form.InputLanguageChanged'/>
/// event.
/// </para>
/// </devdoc>
public class InputLanguageChangedEventArgs : EventArgs {
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs.inputLanguage"]/*' />
/// <devdoc>
/// The input language.
/// </devdoc>
private readonly InputLanguage inputLanguage;
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs.culture"]/*' />
/// <devdoc>
/// The culture of the input language.
/// </devdoc>
private readonly CultureInfo culture;
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs.charSet"]/*' />
/// <devdoc>
/// The charSet associated with the new input language.
/// </devdoc>
private readonly byte charSet;
/**
* @deprecated. Use the other constructor instead.
*/
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs.InputLanguageChangedEventArgs"]/*' />
/// <internalonly/>
/// <devdoc>
/// <para>
/// Initializes a new instance of the <see cref='System.Windows.Forms.InputLanguageChangedEventArgs'/> class with the
/// specified locale and character set.
/// </para>
/// </devdoc>
public InputLanguageChangedEventArgs(CultureInfo culture, byte charSet) {
this.inputLanguage = System.Windows.Forms.InputLanguage.FromCulture(culture);
this.culture = culture;
this.charSet = charSet;
}
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs.InputLanguageChangedEventArgs1"]/*' />
/// <devdoc>
/// <para>
/// Initializes a new instance of the <see cref='System.Windows.Forms.InputLanguageChangedEventArgs'/>class with the specified input language and
/// character set.
/// </para>
/// </devdoc>
public InputLanguageChangedEventArgs(InputLanguage inputLanguage, byte charSet) {
this.inputLanguage = inputLanguage;
this.culture = inputLanguage.Culture;
this.charSet = charSet;
}
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs.InputLanguage"]/*' />
/// <devdoc>
/// <para>
/// Gets the input language.
/// </para>
/// </devdoc>
public InputLanguage InputLanguage {
get {
return inputLanguage;
}
}
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs.Culture"]/*' />
/// <devdoc>
/// <para>
/// Gets the locale of the input language.
/// </para>
/// </devdoc>
public CultureInfo Culture {
get {
return culture;
}
}
/// <include file='doc\InputLangChangeEvent.uex' path='docs/doc[@for="InputLanguageChangedEventArgs.CharSet"]/*' />
/// <devdoc>
/// <para>
/// Gets the character set associated with the new input language.
/// </para>
/// </devdoc>
public byte CharSet {
get {
return charSet;
}
}
}
}
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