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//------------------------------------------------------------------------------
// <copyright file="COM2EnumConverter.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*
*/
namespace System.Windows.Forms.ComponentModel.Com2Interop {
using System.Diagnostics;
using System;
using System.ComponentModel;
using System.Drawing;
using System.Collections;
using Microsoft.Win32;
using System.Globalization;
internal class Com2EnumConverter : TypeConverter {
internal readonly Com2Enum com2Enum;
private StandardValuesCollection values;
public Com2EnumConverter(Com2Enum enumObj) {
com2Enum = enumObj;
}
/// <include file='doc\COM2EnumConverter.uex' path='docs/doc[@for="Com2EnumConverter.CanConvertFrom"]/*' />
/// <devdoc>
/// Determines if this converter can convert an object in the given source
/// type to the native type of the converter.
/// </devdoc>
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) {
if (sourceType == typeof(string)) {
return true;
}
return base.CanConvertFrom(context, sourceType);
}
public override bool CanConvertTo(ITypeDescriptorContext context, Type destType) {
if (base.CanConvertTo(context, destType)) {
return true;
}
return destType.IsEnum;
}
/// <include file='doc\COM2EnumConverter.uex' path='docs/doc[@for="Com2EnumConverter.ConvertFrom"]/*' />
/// <devdoc>
/// Converts the given object to the converter's native type.
/// </devdoc>
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) {
if (value is string) {
return com2Enum.FromString((string)value);
}
return base.ConvertFrom(context, culture, value);
}
/// <include file='doc\COM2EnumConverter.uex' path='docs/doc[@for="Com2EnumConverter.ConvertTo"]/*' />
/// <devdoc>
/// Converts the given object to another type. The most common types to convert
/// are to and from a string object. The default implementation will make a call
/// to ToString on the object if the object is valid and if the destination
/// type is string. If this cannot convert to the desitnation type, this will
/// throw a NotSupportedException.
/// </devdoc>
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) {
if (destinationType == null) {
throw new ArgumentNullException("destinationType");
}
if (destinationType == typeof(string)) {
if (value != null) {
string str = com2Enum.ToString(value);
return (str == null ? "" : str);
}
}
if (destinationType.IsEnum) {
return Enum.ToObject(destinationType, value);
}
return base.ConvertTo(context, culture, value, destinationType);
}
/// <include file='doc\COM2EnumConverter.uex' path='docs/doc[@for="Com2EnumConverter.GetStandardValues"]/*' />
/// <devdoc>
/// Retrieves a collection containing a set of standard values
/// for the data type this validator is designed for. This
/// will return null if the data type does not support a
/// standard set of values.
/// </devdoc>
public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context) {
if (values == null) {
object[] objValues = com2Enum.Values;
if (objValues != null) {
values = new StandardValuesCollection(objValues);
}
}
return values;
}
/// <include file='doc\COM2EnumConverter.uex' path='docs/doc[@for="Com2EnumConverter.GetStandardValuesExclusive"]/*' />
/// <devdoc>
/// Determines if the list of standard values returned from
/// GetStandardValues is an exclusive list. If the list
/// is exclusive, then no other values are valid, such as
/// in an enum data type. If the list is not exclusive,
/// then there are other valid values besides the list of
/// standard values GetStandardValues provides.
/// </devdoc>
public override bool GetStandardValuesExclusive(ITypeDescriptorContext context) {
return com2Enum.IsStrictEnum;
}
/// <include file='doc\COM2EnumConverter.uex' path='docs/doc[@for="Com2EnumConverter.GetStandardValuesSupported"]/*' />
/// <devdoc>
/// Determines if this object supports a standard set of values
/// that can be picked from a list.
/// </devdoc>
public override bool GetStandardValuesSupported(ITypeDescriptorContext context) {
return true;
}
/// <include file='doc\COM2EnumConverter.uex' path='docs/doc[@for="Com2EnumConverter.IsValid"]/*' />
/// <devdoc>
/// Determines if the given object value is valid for this type.
/// </devdoc>
public override bool IsValid(ITypeDescriptorContext context, object value) {
string strValue = com2Enum.ToString(value);
return strValue != null && strValue.Length > 0;
}
public void RefreshValues() {
this.values = null;
}
}
}
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