1 write to font
System.Windows.Forms (1)
misc\GDI\DeviceContext.cs (1)
581
g.
font
= new WeakReference(selectedFont);
3 references to font
System.Windows.Forms (3)
misc\GDI\DeviceContext.cs (3)
532
if (g.
font
!= null && g.
font
.IsAlive) {
533
selectedFont = g.
font
.Target as WindowsFont;