1 write to _size
System.Windows.Forms.DataVisualization (1)
Common\General\GridTickMarks.cs (1)
1057
_size
= value;
45 references to _size
System.Windows.Forms.DataVisualization (45)
Common\General\GridTickMarks.cs (45)
275
second.X = axisPosition +
_size
;
279
first.X = axisPosition -
_size
- scrollBarSize;
284
first.X = axisPosition -
_size
/2 - scrollBarSize;
285
second.X = axisPosition +
_size
/2;
301
first.X = axisPosition -
_size
;
307
second.X = axisPosition +
_size
+ scrollBarSize;
311
first.X = axisPosition -
_size
/2;
312
second.X = axisPosition +
_size
/2 + scrollBarSize;
329
second.Y = axisPosition +
_size
;
333
first.Y = axisPosition -
_size
- scrollBarSize;
338
first.Y = axisPosition -
_size
/2 - scrollBarSize;
339
second.Y = axisPosition +
_size
/2;
355
first.Y = axisPosition -
_size
;
361
second.Y = axisPosition +
_size
+ scrollBarSize;
365
first.Y = axisPosition -
_size
/2;
366
second.Y = axisPosition +
_size
/2 + scrollBarSize;
615
second.X = axisPosition +
_size
;
619
first.X = axisPosition -
_size
- scrollBarSize;
624
first.X = axisPosition -
_size
/2 - scrollBarSize;
625
second.X = axisPosition +
_size
/2;
641
first.X = axisPosition -
_size
;
647
second.X = axisPosition +
_size
+ scrollBarSize;
651
first.X = axisPosition -
_size
/2;
652
second.X = axisPosition +
_size
/2 + scrollBarSize;
669
second.Y = axisPosition +
_size
;
673
first.Y = axisPosition -
_size
- scrollBarSize;
678
first.Y = axisPosition -
_size
/2 - scrollBarSize;
679
second.Y = axisPosition +
_size
/2;
695
first.Y = axisPosition -
_size
;
701
second.Y = axisPosition +
_size
+ scrollBarSize;
705
first.Y = axisPosition -
_size
/2;
706
second.Y = axisPosition +
_size
/2 + scrollBarSize;
863
point2.Y = axisPosition +
_size
;
874
point4 = new Point3D(point1.X, point1.Y, -
_size
- area.areaSceneWallWidth.Width);
879
point2.Y = axisPosition +
_size
/2;
882
point4 = new Point3D(point1.X, point1.Y, -
_size
/2 - area.areaSceneWallWidth.Width);
904
point2.X = axisPosition +
_size
;
915
point4 = new Point3D(axisPosition, point1.Y, -
_size
- area.areaSceneWallWidth.Width);
920
point2.X = axisPosition +
_size
/2;
923
point4 = new Point3D(axisPosition, point1.Y, -
_size
/2 - area.areaSceneWallWidth.Width);
944
point1.X = axisPosition -
_size
;
956
point4 = new Point3D(axisPosition, point1.Y, -
_size
- area.areaSceneWallWidth.Width);
961
point1.X = axisPosition -
_size
/2;
965
point4 = new Point3D(axisPosition, point1.Y, -
_size
/2 - area.areaSceneWallWidth.Width);
1053
return
_size
;