11 writes to _controlState
System.Web (11)
UI\Control.cs (11)
1217set { _controlState = value; } 1730_controlState = ControlState.ChildrenInitialized; // framework also initialized 1745_controlState = ControlState.Initialized; 1787_controlState = ControlState.ChildrenInitialized; // framework also initialized 1805_controlState = ControlState.Initialized; 2060_controlState = ControlState.ViewStateLoaded; 2276_controlState = ControlState.Loaded; 2307_controlState = ControlState.Loaded; 2351_controlState = ControlState.PreRendered; 2403_controlState = ControlState.PreRendered; 2724_controlState = ControlState.Constructed;
14 references to _controlState
System.Web (14)
UI\Control.cs (14)
588if ((_controlState >= ControlState.FrameworkInitialized) && !DesignMode) { 644if (_controlState >= ControlState.FrameworkInitialized) { 1216get { return _controlState; } 1729if (_controlState < ControlState.Initialized) { 1786if (_controlState < ControlState.Initialized) { 2254if (_controlState < ControlState.Loaded) { 2275if (_controlState < ControlState.Loaded) 2282if (_controlState < ControlState.Loaded) { 2306if (_controlState < ControlState.Loaded) 2894if (_controlState >= ControlState.ChildrenInitialized) { 2902if (control._controlState >= ControlState.Initialized && 2908if (_controlState >= ControlState.ViewStateLoaded) { 2931if (_controlState >= ControlState.Loaded) { 2934if (_controlState >= ControlState.PreRendered)