11 writes to _controlState
System.Web (11)
UI\Control.cs (11)
1217
set {
_controlState
= value; }
1730
_controlState
= ControlState.ChildrenInitialized; // framework also initialized
1745
_controlState
= ControlState.Initialized;
1787
_controlState
= ControlState.ChildrenInitialized; // framework also initialized
1805
_controlState
= ControlState.Initialized;
2060
_controlState
= ControlState.ViewStateLoaded;
2276
_controlState
= ControlState.Loaded;
2307
_controlState
= ControlState.Loaded;
2351
_controlState
= ControlState.PreRendered;
2403
_controlState
= ControlState.PreRendered;
2724
_controlState
= ControlState.Constructed;
14 references to _controlState
System.Web (14)
UI\Control.cs (14)
588
if ((
_controlState
>= ControlState.FrameworkInitialized) && !DesignMode) {
644
if (
_controlState
>= ControlState.FrameworkInitialized) {
1216
get { return
_controlState
; }
1729
if (
_controlState
< ControlState.Initialized) {
1786
if (
_controlState
< ControlState.Initialized) {
2254
if (
_controlState
< ControlState.Loaded) {
2275
if (
_controlState
< ControlState.Loaded)
2282
if (
_controlState
< ControlState.Loaded) {
2306
if (
_controlState
< ControlState.Loaded)
2894
if (
_controlState
>= ControlState.ChildrenInitialized) {
2902
if (control.
_controlState
>= ControlState.Initialized &&
2908
if (
_controlState
>= ControlState.ViewStateLoaded) {
2931
if (
_controlState
>= ControlState.Loaded) {
2934
if (
_controlState
>= ControlState.PreRendered)