1 write to _keyTable
System.Web (1)
UI\WebControls\DataKey.cs (1)
24_keyTable = keyTable;
24 references to _keyTable
System.Web (24)
UI\WebControls\DataKey.cs (24)
44if (_keyTable != null) { 45return _keyTable[index]; 53if (_keyTable != null) { 54return _keyTable[name]; 63if ((_keyTable != null) && (_keyTable.Count > 0)) { 64return _keyTable[0]; 72if (_keyTable == null) { 76if (_keyTable is OrderedDictionary) { 77return ((OrderedDictionary)_keyTable).AsReadOnly(); 81if (_keyTable is ICloneable) { 82return (IOrderedDictionary)((ICloneable)_keyTable).Clone(); 86foreach (DictionaryEntry entry in _keyTable) { 103_keyTable.Add(_keyNames[i], myState[i]); 113OrderedDictionaryStateHelper.LoadViewState(_keyTable, stateArrayList); 124int count = _keyTable.Count; 132((object[])myState)[i] = _keyTable[i]; 136myState = OrderedDictionaryStateHelper.SaveViewState(_keyTable); 191if (aKeys == null && _keyTable != null) { 192aKeys = new string[_keyTable.Count]; 193_keyTable.Keys.CopyTo(aKeys, 0); 196if (bKeys == null && _keyTable != null) { 197bKeys = new string[other._keyTable.Count]; 198other._keyTable.Keys.CopyTo(bKeys, 0);