1 write to _perspectiveZ
System.Web.DataVisualization (1)
Common\General\Matrix3D.cs (1)
305
_perspectiveZ
= maxZ;
4 references to _perspectiveZ
System.Web.DataVisualization (4)
Common\General\Matrix3D.cs (4)
496
point.X = point.X + (
_perspectiveZ
- point.Z ) * yFactor;
497
point.Y = point.Y - (
_perspectiveZ
- point.Z ) * xFactor;
512
point.X = _translateX + (point.X - _translateX) / ( 1 + (
_perspectiveZ
- point.Z) * _perspectiveFactor);
513
point.Y = _translateY + (point.Y - _translateY) / ( 1 + (
_perspectiveZ
- point.Z) * _perspectiveFactor);