1 write to _perspectiveZ
System.Web.DataVisualization (1)
Common\General\Matrix3D.cs (1)
305 _perspectiveZ = maxZ;
4 references to _perspectiveZ
System.Web.DataVisualization (4)
Common\General\Matrix3D.cs (4)
496 point.X = point.X + ( _perspectiveZ - point.Z ) * yFactor; 497 point.Y = point.Y - ( _perspectiveZ - point.Z ) * xFactor; 512 point.X = _translateX + (point.X - _translateX) / ( 1 + (_perspectiveZ - point.Z) * _perspectiveFactor); 513 point.Y = _translateY + (point.Y - _translateY) / ( 1 + (_perspectiveZ - point.Z) * _perspectiveFactor);