12 writes to AxisPosition
System.Web.DataVisualization (12)
Common\General\AxisScale.cs (4)
1107
AxisPosition
= AxisPosition.Right;
1109
AxisPosition
= AxisPosition.Left;
1111
AxisPosition
= AxisPosition.Bottom;
1113
AxisPosition
= AxisPosition.Top;
Common\General\ChartAreaAxes.cs (8)
210
axisY.
AxisPosition
= AxisPosition.Bottom;
211
axisX.
AxisPosition
= AxisPosition.Left;
212
axisX2.
AxisPosition
= AxisPosition.Right;
213
axisY2.
AxisPosition
= AxisPosition.Top;
218
axisY.
AxisPosition
= AxisPosition.Left;
219
axisX.
AxisPosition
= AxisPosition.Bottom;
220
axisX2.
AxisPosition
= AxisPosition.Top;
221
axisY2.
AxisPosition
= AxisPosition.Right;
348 references to AxisPosition
System.Web.DataVisualization (348)
Common\DataManager\DataSeries.cs (8)
664
if(axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right)
694
if(axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right)
732
if(axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right)
822
if(axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right)
Common\General\Axis.cs (133)
1485
if (this.
AxisPosition
== AxisPosition.Left)
1489
else if (this.
AxisPosition
== AxisPosition.Right)
1760
if (this.
AxisPosition
== AxisPosition.Bottom)
1768
else if (this.
AxisPosition
== AxisPosition.Top)
1776
else if (this.
AxisPosition
== AxisPosition.Right)
1784
else if (this.
AxisPosition
== AxisPosition.Left)
1817
if (this.
AxisPosition
== AxisPosition.Left)
1860
else if (this.
AxisPosition
== AxisPosition.Right)
1903
else if (this.
AxisPosition
== AxisPosition.Top)
1919
else if (this.
AxisPosition
== AxisPosition.Bottom)
2284
if (this.
AxisPosition
== AxisPosition.Left)
2296
else if (this.
AxisPosition
== AxisPosition.Right)
2308
else if (this.
AxisPosition
== AxisPosition.Top)
2320
else if (this.
AxisPosition
== AxisPosition.Bottom)
2338
if (this.
AxisPosition
== AxisPosition.Top || this.
AxisPosition
== AxisPosition.Bottom)
2388
if (this.
AxisPosition
== AxisPosition.Left)
2393
else if (this.
AxisPosition
== AxisPosition.Right)
2398
else if (this.
AxisPosition
== AxisPosition.Top)
2412
else if (this.
AxisPosition
== AxisPosition.Bottom)
2475
switch (
AxisPosition
)
2587
Draw3DAxisLine(graph, first, second, (this.
AxisPosition
== AxisPosition.Top || this.
AxisPosition
== AxisPosition.Bottom), backElements);
2629
switch (this.
AxisPosition
)
2670
if (
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom)
2819
(this.
AxisPosition
== AxisPosition.Bottom && ChartArea.IsBottomSceneWallVisible()) ||
2820
(this.
AxisPosition
== AxisPosition.Left && ChartArea.IsSideSceneWallOnLeft()) ||
2821
(this.
AxisPosition
== AxisPosition.Right && !ChartArea.IsSideSceneWallOnLeft()))
2844
SurfaceNames surfaceName = (this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) ? SurfaceNames.Top : SurfaceNames.Left;
2849
(this.
AxisPosition
== AxisPosition.Bottom && (ChartArea.IsBottomSceneWallVisible() || ChartArea.IsSideSceneWallOnLeft())) ||
2850
(this.
AxisPosition
== AxisPosition.Left && ChartArea.IsSideSceneWallOnLeft()) ||
2851
(this.
AxisPosition
== AxisPosition.Right && !ChartArea.IsSideSceneWallOnLeft()) ||
2852
(this.
AxisPosition
== AxisPosition.Top && ChartArea.IsSideSceneWallOnLeft()))
2875
surfaceName = (this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) ? SurfaceNames.Bottom : SurfaceNames.Right;
2880
(this.
AxisPosition
== AxisPosition.Bottom && (ChartArea.IsBottomSceneWallVisible() || !ChartArea.IsSideSceneWallOnLeft())) ||
2881
(this.
AxisPosition
== AxisPosition.Left && (ChartArea.IsSideSceneWallOnLeft() || ChartArea.IsBottomSceneWallVisible())) ||
2882
(this.
AxisPosition
== AxisPosition.Right && (!ChartArea.IsSideSceneWallOnLeft() || ChartArea.IsBottomSceneWallVisible())) ||
2883
(this.
AxisPosition
== AxisPosition.Top && !ChartArea.IsSideSceneWallOnLeft())
2922
if (this.
AxisPosition
== AxisPosition.Bottom && (ChartArea.IsBottomSceneWallVisible() || !axisOnEdge))
2926
if (this.
AxisPosition
== AxisPosition.Left && (ChartArea.IsSideSceneWallOnLeft() || !axisOnEdge))
2930
if (this.
AxisPosition
== AxisPosition.Right && (!ChartArea.IsSideSceneWallOnLeft() || !axisOnEdge))
2934
if (this.
AxisPosition
== AxisPosition.Top && !axisOnEdge)
3399
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
3444
if (!IsArrowInAxis(arrowOrientation, this.
AxisPosition
))
3453
if (!IsArrowInAxis(arrowOrientation, this.
AxisPosition
))
3464
if (!IsArrowInAxis(arrowOrientation, this.
AxisPosition
))
3473
if (!IsArrowInAxis(arrowOrientation, this.
AxisPosition
))
3481
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
3539
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
3581
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
3612
if (this.
AxisPosition
== AxisPosition.Top)
3614
else if (this.
AxisPosition
== AxisPosition.Bottom)
3616
if (this.
AxisPosition
== AxisPosition.Left)
3618
else if (this.
AxisPosition
== AxisPosition.Right)
3623
if (this.
AxisPosition
== AxisPosition.Top)
3625
else if (this.
AxisPosition
== AxisPosition.Bottom)
3627
if (this.
AxisPosition
== AxisPosition.Left)
3629
else if (this.
AxisPosition
== AxisPosition.Right)
3637
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
3661
if( (this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) &&
3666
if( (this.
AxisPosition
== AxisPosition.Top || this.
AxisPosition
== AxisPosition.Bottom) &&
3834
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
3927
if (this.
AxisPosition
== AxisPosition.Top || this.
AxisPosition
== AxisPosition.Bottom)
3958
if(this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
3992
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
4117
(this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) ? false : true,
4118
(this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) ? true : false,
4294
(this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) ? false : true,
4295
(this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) ? true : false,
5051
(this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) ? false : true,
5052
(this.
AxisPosition
== AxisPosition.Left || this.
AxisPosition
== AxisPosition.Right) ? true : false,
5233
if (this.
AxisPosition
== AxisPosition.Top)
5235
else if (this.
AxisPosition
== AxisPosition.Bottom)
5237
if (this.
AxisPosition
== AxisPosition.Left)
5239
else if (this.
AxisPosition
== AxisPosition.Right)
5244
if (this.
AxisPosition
== AxisPosition.Top)
5246
else if (this.
AxisPosition
== AxisPosition.Bottom)
5248
if (this.
AxisPosition
== AxisPosition.Left)
5250
else if (this.
AxisPosition
== AxisPosition.Right)
5257
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5299
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5338
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5419
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5439
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5525
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5549
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5588
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5675
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5771
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
5968
if (this.
AxisPosition
== AxisPosition.Bottom || this.
AxisPosition
== AxisPosition.Top)
6145
switch (
AxisPosition
)
6275
if (
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom)
6302
if (this.
AxisPosition
== AxisPosition.Bottom)
6306
else if (this.
AxisPosition
== AxisPosition.Left)
6310
else if (this.
AxisPosition
== AxisPosition.Right)
6314
else if (this.
AxisPosition
== AxisPosition.Top)
6361
switch (
AxisPosition
)
6419
if (this.
AxisPosition
== AxisPosition.Top || this.
AxisPosition
== AxisPosition.Bottom)
6441
if (this.
AxisPosition
== AxisPosition.Top || this.
AxisPosition
== AxisPosition.Bottom)
Common\General\AxisScale.cs (18)
988
if(
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom )
1034
if(
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom )
1042
if(
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom )
1080
if(
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom )
1106
if(
AxisPosition
== AxisPosition.Left )
1108
else if(
AxisPosition
== AxisPosition.Right )
1110
else if(
AxisPosition
== AxisPosition.Top )
1112
else if(
AxisPosition
== AxisPosition.Bottom )
1835
if(
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom )
1887
if(
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom )
1894
if(
AxisPosition
== AxisPosition.Top ||
AxisPosition
== AxisPosition.Bottom )
Common\General\AxisScaleSegments.cs (18)
389
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
412
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
427
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
445
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
552
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
603
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
654
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
695
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
710
if( this.axis.
AxisPosition
== AxisPosition.Right || this.axis.
AxisPosition
== AxisPosition.Left )
Common\General\ChartArea.cs (29)
1485
if(axis.
AxisPosition
== AxisPosition.Bottom)
1489
else if(axis.
AxisPosition
== AxisPosition.Top)
1493
else if(axis.
AxisPosition
== AxisPosition.Left)
1497
else if(axis.
AxisPosition
== AxisPosition.Right)
1528
if(axis.
AxisPosition
== AxisPosition.Bottom || axis.
AxisPosition
== AxisPosition.Top)
1562
if(axis.
AxisPosition
== AxisPosition.Bottom)
1566
else if(axis.
AxisPosition
== AxisPosition.Top)
1571
else if(axis.
AxisPosition
== AxisPosition.Right)
1575
else if(axis.
AxisPosition
== AxisPosition.Left)
1588
if(axis.
AxisPosition
== AxisPosition.Bottom || axis.
AxisPosition
== AxisPosition.Top)
1604
if(axis.
AxisPosition
== AxisPosition.Bottom)
1612
else if(axis.
AxisPosition
== AxisPosition.Top)
1620
else if(axis.
AxisPosition
== AxisPosition.Right)
1628
else if(axis.
AxisPosition
== AxisPosition.Left)
1668
(axis.
AxisPosition
== AxisPosition.Top || axis.
AxisPosition
== AxisPosition.Bottom) )
1678
if(axis.
AxisPosition
== AxisPosition.Bottom)
1682
else if(axis.
AxisPosition
== AxisPosition.Top)
1687
else if(axis.
AxisPosition
== AxisPosition.Left)
1692
else if(axis.
AxisPosition
== AxisPosition.Right)
1703
if (axis.
AxisPosition
== AxisPosition.Bottom || axis.
AxisPosition
== AxisPosition.Top)
1874
if(axis.
AxisPosition
== axisPosition)
1897
if(axis.
AxisPosition
== AxisPosition.Bottom)
1946
else if(axis.
AxisPosition
== AxisPosition.Top)
2159
if (currentAxis.
AxisPosition
== AxisPosition.Top || currentAxis.
AxisPosition
== AxisPosition.Bottom)
Common\General\ChartGraphics.cs (40)
1824
if (axis.
AxisPosition
== AxisPosition.Left)
1828
else if (axis.
AxisPosition
== AxisPosition.Right)
1832
else if (axis.
AxisPosition
== AxisPosition.Top)
1835
else if (axis.
AxisPosition
== AxisPosition.Bottom)
1844
if (axis.
AxisPosition
== AxisPosition.Left)
1849
else if (axis.
AxisPosition
== AxisPosition.Right)
1854
else if (axis.
AxisPosition
== AxisPosition.Top)
1859
else if (axis.
AxisPosition
== AxisPosition.Bottom)
1868
if ((axis.
AxisPosition
== AxisPosition.Top || axis.
AxisPosition
== AxisPosition.Bottom) &&
1873
rotationPoint.Y = (axis.
AxisPosition
== AxisPosition.Top) ? absPosition.Bottom : absPosition.Y;
1883
if (axis.
AxisPosition
== AxisPosition.Bottom)
1900
if (axis.
AxisPosition
== AxisPosition.Top)
1924
if ((axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right) &&
2021
if (axis.
AxisPosition
== AxisPosition.Left)
2025
else if (axis.
AxisPosition
== AxisPosition.Right)
2029
else if (axis.
AxisPosition
== AxisPosition.Top)
2033
else if (axis.
AxisPosition
== AxisPosition.Bottom)
2045
if (axis.
AxisPosition
== AxisPosition.Left)
2050
else if (axis.
AxisPosition
== AxisPosition.Right)
2054
else if (axis.
AxisPosition
== AxisPosition.Top)
2059
else if (axis.
AxisPosition
== AxisPosition.Bottom)
2074
if (axis.
AxisPosition
== AxisPosition.Left)
2082
else if (axis.
AxisPosition
== AxisPosition.Right)
2090
else if (axis.
AxisPosition
== AxisPosition.Top)
2101
else if (axis.
AxisPosition
== AxisPosition.Bottom)
2401
if( axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right)
2432
if( axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right)
2446
if( axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right)
2450
(axis.
AxisPosition
== AxisPosition.Left) ? absPositionRounded.Left : absPositionRounded.Right,
2460
(axis.
AxisPosition
== AxisPosition.Top) ? absPositionRounded.Top : absPositionRounded.Bottom,
2469
if( axis.
AxisPosition
== AxisPosition.Left || axis.
AxisPosition
== AxisPosition.Right)
2473
(axis.
AxisPosition
== AxisPosition.Left) ? absPositionRounded.Left : absPositionRounded.Right,
2483
(axis.
AxisPosition
== AxisPosition.Top) ? absPositionRounded.Top : absPositionRounded.Bottom,
2582
if(axis.
AxisPosition
== AxisPosition.Bottom)
Common\General\GridTickMarks.cs (39)
263
if (Axis.
AxisPosition
== AxisPosition.Left)
290
else if (Axis.
AxisPosition
== AxisPosition.Right)
317
else if (Axis.
AxisPosition
== AxisPosition.Top)
344
else if (Axis.
AxisPosition
== AxisPosition.Bottom)
470
if (Axis.
AxisPosition
== AxisPosition.Left)
477
else if (Axis.
AxisPosition
== AxisPosition.Right)
484
else if (Axis.
AxisPosition
== AxisPosition.Top)
491
else if (Axis.
AxisPosition
== AxisPosition.Bottom)
603
if (Axis.
AxisPosition
== AxisPosition.Left)
630
else if (Axis.
AxisPosition
== AxisPosition.Right)
657
else if (Axis.
AxisPosition
== AxisPosition.Top)
684
else if (Axis.
AxisPosition
== AxisPosition.Bottom)
719
if (Axis.
AxisPosition
== AxisPosition.Left)
726
else if (Axis.
AxisPosition
== AxisPosition.Right)
733
else if (Axis.
AxisPosition
== AxisPosition.Top)
740
else if (Axis.
AxisPosition
== AxisPosition.Bottom)
825
if (Axis.
AxisPosition
== AxisPosition.Bottom &&
831
else if (Axis.
AxisPosition
== AxisPosition.Left &&
837
else if (Axis.
AxisPosition
== AxisPosition.Right &&
843
else if (Axis.
AxisPosition
== AxisPosition.Top &&
855
if (Axis.
AxisPosition
== AxisPosition.Top)
896
if (Axis.
AxisPosition
== AxisPosition.Left && !area.IsSideSceneWallOnLeft())
937
else if (Axis.
AxisPosition
== AxisPosition.Right && area.IsSideSceneWallOnLeft())
1470
if( _axis.
AxisPosition
== AxisPosition.Left || _axis.
AxisPosition
== AxisPosition.Right )
1479
if( _axis.
AxisPosition
== AxisPosition.Top || _axis.
AxisPosition
== AxisPosition.Bottom )
1492
graph.Draw3DGridLine(this._axis.ChartArea, borderColor, borderWidth, borderDashStyle, first, second, ( _axis.
AxisPosition
== AxisPosition.Left || _axis.
AxisPosition
== AxisPosition.Right ), common, this );
1540
graph.Draw3DGridLine( this._axis.ChartArea, borderColor, borderWidth, borderDashStyle, first, second, ( _axis.
AxisPosition
== AxisPosition.Left || _axis.
AxisPosition
== AxisPosition.Right ), _axis.Common, this );
1568
if( _axis.
AxisPosition
== AxisPosition.Left || _axis.
AxisPosition
== AxisPosition.Right )
1578
if( _axis.
AxisPosition
== AxisPosition.Top || _axis.
AxisPosition
== AxisPosition.Bottom )
1611
graph.Draw3DGridLine(this._axis.ChartArea, borderColor, borderWidth, borderDashStyle, first, second, ( _axis.
AxisPosition
== AxisPosition.Left || _axis.
AxisPosition
== AxisPosition.Right ), common, this );
1623
graph.Draw3DGridLine(this._axis.ChartArea, borderColor, borderWidth, borderDashStyle, first, second, ( _axis.
AxisPosition
== AxisPosition.Left || _axis.
AxisPosition
== AxisPosition.Right ), _axis.Common, this );
Common\General\Label.cs (52)
1388
if (_axis.
AxisPosition
== AxisPosition.Left)
1402
else if (_axis.
AxisPosition
== AxisPosition.Right)
1415
else if (_axis.
AxisPosition
== AxisPosition.Top)
1428
else if (_axis.
AxisPosition
== AxisPosition.Bottom)
1446
if (_axis.
AxisPosition
== AxisPosition.Left)
1451
else if (_axis.
AxisPosition
== AxisPosition.Right)
1455
else if (_axis.
AxisPosition
== AxisPosition.Top)
1460
else if (_axis.
AxisPosition
== AxisPosition.Bottom)
1624
if (_axis.
AxisPosition
== AxisPosition.Left)
1639
else if (_axis.
AxisPosition
== AxisPosition.Right)
1653
else if (_axis.
AxisPosition
== AxisPosition.Top)
1668
else if (_axis.
AxisPosition
== AxisPosition.Bottom)
1690
if (_axis.
AxisPosition
== AxisPosition.Left)
1699
else if (_axis.
AxisPosition
== AxisPosition.Right)
1708
else if (_axis.
AxisPosition
== AxisPosition.Top)
1717
if (_axis.
AxisPosition
== AxisPosition.Bottom)
1744
if (_axis.
AxisPosition
== AxisPosition.Top || _axis.
AxisPosition
== AxisPosition.Bottom)
1817
if(curAxis.
AxisPosition
== position)
1938
if(axis.
AxisPosition
== AxisPosition.Bottom)
1945
else if(axis.
AxisPosition
== AxisPosition.Top)
1954
return axis.
AxisPosition
;
1985
if (this._axis.
AxisPosition
== AxisPosition.Top &&
1990
if (this._axis.
AxisPosition
== AxisPosition.Left &&
1995
if (this._axis.
AxisPosition
== AxisPosition.Right &&
2030
RectangleF rectLabels = this.GetAllLabelsRect(this._axis.ChartArea, this._axis.
AxisPosition
, format);
2039
if (this._axis.
AxisPosition
== AxisPosition.Left)
2044
else if (this._axis.
AxisPosition
== AxisPosition.Right)
2048
else if (this._axis.
AxisPosition
== AxisPosition.Top)
2053
else if (this._axis.
AxisPosition
== AxisPosition.Bottom)
2124
if (this._axis.
AxisPosition
== AxisPosition.Left)
2142
else if (this._axis.
AxisPosition
== AxisPosition.Right)
2159
else if (this._axis.
AxisPosition
== AxisPosition.Top)
2177
else if (this._axis.
AxisPosition
== AxisPosition.Bottom)
2204
if (labelsPosition != this._axis.
AxisPosition
)
2209
if (_axis.
AxisPosition
== AxisPosition.Left)
2218
else if (_axis.
AxisPosition
== AxisPosition.Right)
2227
else if (_axis.
AxisPosition
== AxisPosition.Top)
2236
if (_axis.
AxisPosition
== AxisPosition.Bottom)
2258
if (this._axis.
AxisPosition
== AxisPosition.Top || this._axis.
AxisPosition
== AxisPosition.Bottom)
2300
if (this._axis.
AxisPosition
== AxisPosition.Left)
2310
else if (this._axis.
AxisPosition
== AxisPosition.Right)
2321
else if (this._axis.
AxisPosition
== AxisPosition.Top)
2352
else if (this._axis.
AxisPosition
== AxisPosition.Bottom)
2401
if (curAxis.
AxisPosition
== labelsPosition)
2412
if (labelsPosition != this._axis.
AxisPosition
)
2414
if ((this._axis.
AxisPosition
== AxisPosition.Top || this._axis.
AxisPosition
== AxisPosition.Bottom) &&
2419
else if (this._axis.
AxisPosition
== AxisPosition.Bottom)
2430
else if (this._axis.
AxisPosition
== AxisPosition.Top)
2457
this._axis.
AxisPosition
== AxisPosition.Bottom &&
Common\General\Selection.cs (5)
2786
if (grid.GetAxis().
AxisPosition
== AxisPosition.Bottom ||
2787
grid.GetAxis().
AxisPosition
== AxisPosition.Top)
3038
switch (axis.
AxisPosition
)
3087
if (axis.
AxisPosition
== AxisPosition.Top || axis.
AxisPosition
== AxisPosition.Bottom)
Common\General\StripLine.cs (6)
230
if (this.Axis.
AxisPosition
== AxisPosition.Bottom || this.Axis.
AxisPosition
== AxisPosition.Top)
261
if(this.Axis.
AxisPosition
== AxisPosition.Bottom || this.Axis.
AxisPosition
== AxisPosition.Top)
675
if (this.Axis.
AxisPosition
== AxisPosition.Bottom || this.Axis.
AxisPosition
== AxisPosition.Top)