6 writes to Rotation
System.Web.DataVisualization (6)
Common\ChartTypes\PieChart.cs (3)
549
area.Area3DStyle.
Rotation
= area.GetRealYAngle( );
556
area.Area3DStyle.
Rotation
= oldYAngle;
2403
area.Area3DStyle.
Rotation
= angle;
Common\General\ChartArea.cs (3)
1160
this.Area3DStyle.
Rotation
= oldYAngle;
1214
this.Area3DStyle.
Rotation
= (this.Area3DStyle.Rotation - 90) - 90;
1218
this.Area3DStyle.
Rotation
= (this.Area3DStyle.Rotation + 90) + 90;
23 references to Rotation
System.Web.DataVisualization (23)
Common\ChartTypes\PieChart.cs (4)
548
int oldYAngle = area.Area3DStyle.
Rotation
;
2407
if (!parseSucceed || area.Area3DStyle.
Rotation
> 180 || area.Area3DStyle.
Rotation
< -180)
4382
startAngle = area.Area3DStyle.
Rotation
;
Common\ChartTypes\RangeChart.cs (1)
1711
Color polygonColor = area.matrix3D.GetPolygonLight(points3D, backColor, topIsVisible, area.Area3DStyle.
Rotation
, SurfaceNames.Front, area.ReverseSeriesOrder);
Common\General\ChartArea.cs (7)
1183
oldYAngle = this.Area3DStyle.
Rotation
;
1186
if(this.Area3DStyle.
Rotation
> 90 || this.Area3DStyle.
Rotation
< -90)
1212
if(this.Area3DStyle.
Rotation
> 90)
1214
this.Area3DStyle.Rotation = (this.Area3DStyle.
Rotation
- 90) - 90;
1216
else if(this.Area3DStyle.
Rotation
< -90)
1218
this.Area3DStyle.Rotation = (this.Area3DStyle.
Rotation
+ 90) + 90;
Common\General\ChartArea3D.cs (9)
663
this.Area3DStyle.
Rotation
,
714
if(this.Area3DStyle.
Rotation
> 0)
822
return (this.Area3DStyle.
Rotation
> 0);
1432
yAngle = this.Area3DStyle.
Rotation
;
1435
if( this._reverseSeriesOrder && this.Area3DStyle.
Rotation
>= 0 )
1436
yAngle = this.Area3DStyle.
Rotation
- 180;
1439
if( this._reverseSeriesOrder && this.Area3DStyle.
Rotation
<= 0 )
1440
yAngle = this.Area3DStyle.
Rotation
+ 180;
1473
return (this.Area3DStyle.
Rotation
<= 0);
Common\General\ChartGraphics3D.cs (2)
1233
Color polygonColor = matrix.GetPolygonLight( points3D, backColor, topIsVisible, area.Area3DStyle.
Rotation
, surfaceName, area.ReverseSeriesOrder );
2109
Color polygonColor = matrix.GetPolygonLight( points3D, backColor, topIsVisible, area.Area3DStyle.
Rotation
, surfaceName, area.ReverseSeriesOrder );