2 writes to areaSceneDepth
System.Web.DataVisualization (2)
Common\General\ChartArea3D.cs (2)
654 areaSceneDepth = GetArea3DSceneDepth(); 1264 areaSceneDepth = GetEstimatedSceneDepth();
35 references to areaSceneDepth
System.Web.DataVisualization (35)
Common\Annotation\AnnotationBase.cs (4)
2205float positionZ = chartArea.areaSceneDepth; 2721 float positionZ = chartArea.areaSceneDepth; 3512 float positionZ = chartArea.areaSceneDepth; 4073float positionZ = chartArea.areaSceneDepth;
Common\General\Axis.cs (9)
2788float zPositon = ChartArea.IsMainSceneWallOnFront() ? ChartArea.areaSceneDepth : 0f; 2813zPositon = ChartArea.IsMainSceneWallOnFront() ? 0f : ChartArea.areaSceneDepth; 2861new Point3D(point1.X, point1.Y, ChartArea.areaSceneDepth), 2893new Point3D(point2.X, point2.Y, ChartArea.areaSceneDepth), 2924wallZPosition = ChartArea.areaSceneDepth; 2928wallZPosition = ChartArea.areaSceneDepth; 2932wallZPosition = ChartArea.areaSceneDepth; 2936wallZPosition = ChartArea.areaSceneDepth; 2943wallZPosition = (wallZPosition == 0f) ? ChartArea.areaSceneDepth : 0f;
Common\General\ChartArea3D.cs (14)
627 pt.Z = (pt.Z / 100f) * this.areaSceneDepth; 661 areaSceneDepth, 680 areaSceneDepth, 731 wallZPosition = areaSceneDepth; 757 areaSceneDepth, 782 areaSceneDepth, 838 return ((positionZ + depth/2f) / this.areaSceneDepth) * 100f; 850 return (depth / this.areaSceneDepth) * 100f; 1296 areaSceneDepth, 2062 points[1] = new Point3D(this.PlotAreaPosition.Right, this.PlotAreaPosition.Y, this.areaSceneDepth); 2180 pointsSurface[2] = new Point3D(point1.X, this.PlotAreaPosition.Bottom, this.areaSceneDepth); 2187 pointsSurface[2] = new Point3D(point2.X, this.PlotAreaPosition.Bottom, this.areaSceneDepth); 2199 pointsSurface[0] = new Point3D(this.PlotAreaPosition.X, point1.Y, this.areaSceneDepth); 2206 pointsSurface[0] = new Point3D(this.PlotAreaPosition.X, point2.Y, this.areaSceneDepth);
Common\General\ChartGraphics3D.cs (3)
342 float zPositon = area.IsMainSceneWallOnFront() ? area.areaSceneDepth : 0f; 373 new Point3D(point1.X, point1.Y, area.areaSceneDepth), 389 new Point3D(point1.X, point1.Y, area.areaSceneDepth),
Common\General\Selection.cs (1)
3293float positionZ = chartArea.areaSceneDepth;
Common\General\StripLine.cs (4)
536area.IsMainSceneWallOnFront() ? area.areaSceneDepth : 0f, 568area.areaSceneDepth, 587area.areaSceneDepth, 703zPositon = this.Axis.ChartArea.IsMainSceneWallOnFront() ? this.Axis.ChartArea.areaSceneDepth : 0f;