2 writes to areaSceneDepth
System.Web.DataVisualization (2)
Common\General\ChartArea3D.cs (2)
654
areaSceneDepth
= GetArea3DSceneDepth();
1264
areaSceneDepth
= GetEstimatedSceneDepth();
35 references to areaSceneDepth
System.Web.DataVisualization (35)
Common\Annotation\AnnotationBase.cs (4)
2205
float positionZ = chartArea.
areaSceneDepth
;
2721
float positionZ = chartArea.
areaSceneDepth
;
3512
float positionZ = chartArea.
areaSceneDepth
;
4073
float positionZ = chartArea.
areaSceneDepth
;
Common\General\Axis.cs (9)
2788
float zPositon = ChartArea.IsMainSceneWallOnFront() ? ChartArea.
areaSceneDepth
: 0f;
2813
zPositon = ChartArea.IsMainSceneWallOnFront() ? 0f : ChartArea.
areaSceneDepth
;
2861
new Point3D(point1.X, point1.Y, ChartArea.
areaSceneDepth
),
2893
new Point3D(point2.X, point2.Y, ChartArea.
areaSceneDepth
),
2924
wallZPosition = ChartArea.
areaSceneDepth
;
2928
wallZPosition = ChartArea.
areaSceneDepth
;
2932
wallZPosition = ChartArea.
areaSceneDepth
;
2936
wallZPosition = ChartArea.
areaSceneDepth
;
2943
wallZPosition = (wallZPosition == 0f) ? ChartArea.
areaSceneDepth
: 0f;
Common\General\ChartArea3D.cs (14)
627
pt.Z = (pt.Z / 100f) * this.
areaSceneDepth
;
661
areaSceneDepth
,
680
areaSceneDepth
,
731
wallZPosition =
areaSceneDepth
;
757
areaSceneDepth
,
782
areaSceneDepth
,
838
return ((positionZ + depth/2f) / this.
areaSceneDepth
) * 100f;
850
return (depth / this.
areaSceneDepth
) * 100f;
1296
areaSceneDepth
,
2062
points[1] = new Point3D(this.PlotAreaPosition.Right, this.PlotAreaPosition.Y, this.
areaSceneDepth
);
2180
pointsSurface[2] = new Point3D(point1.X, this.PlotAreaPosition.Bottom, this.
areaSceneDepth
);
2187
pointsSurface[2] = new Point3D(point2.X, this.PlotAreaPosition.Bottom, this.
areaSceneDepth
);
2199
pointsSurface[0] = new Point3D(this.PlotAreaPosition.X, point1.Y, this.
areaSceneDepth
);
2206
pointsSurface[0] = new Point3D(this.PlotAreaPosition.X, point2.Y, this.
areaSceneDepth
);
Common\General\ChartGraphics3D.cs (3)
342
float zPositon = area.IsMainSceneWallOnFront() ? area.
areaSceneDepth
: 0f;
373
new Point3D(point1.X, point1.Y, area.
areaSceneDepth
),
389
new Point3D(point1.X, point1.Y, area.
areaSceneDepth
),
Common\General\Selection.cs (1)
3293
float positionZ = chartArea.
areaSceneDepth
;
Common\General\StripLine.cs (4)
536
area.IsMainSceneWallOnFront() ? area.
areaSceneDepth
: 0f,
568
area.
areaSceneDepth
,
587
area.
areaSceneDepth
,
703
zPositon = this.Axis.ChartArea.IsMainSceneWallOnFront() ? this.Axis.ChartArea.
areaSceneDepth
: 0f;