8 writes to _numberOfLegendItemsToProcess
System.Web.DataVisualization (8)
Common\General\Legend.cs (8)
559 this._numberOfLegendItemsToProcess = this.legendItems.Count; 631 this._numberOfLegendItemsToProcess = 638 this._numberOfLegendItemsToProcess = 652 --this._numberOfLegendItemsToProcess; 722 this._numberOfLegendItemsToProcess = this.legendItems.Count; 883 this._numberOfLegendItemsToProcess = -1; 2340 this._numberOfLegendItemsToProcess = -1; 2433 this._numberOfLegendItemsToProcess = this.legendItems.Count;
12 references to _numberOfLegendItemsToProcess
System.Web.DataVisualization (12)
Common\General\Legend.cs (12)
565 if(itemsFit < this._numberOfLegendItemsToProcess) 616 if(itemsFit < this._numberOfLegendItemsToProcess) 625 if(this._numberOfLegendItemsToProcess > 2) 632 Math.Min(this._numberOfLegendItemsToProcess, this._numberOfRowsPerColumn[0]); 639 Math.Min(this._numberOfLegendItemsToProcess, this._itemColumns); 658 this._numberOfLegendItemsToProcess, 666 this._numberOfLegendItemsToProcess < this.legendItems.Count) 687 this._numberOfLegendItemsToProcess, 720 if(this._numberOfLegendItemsToProcess < 0) 724 for(int legendItemIndex = 0; legendItemIndex < this._numberOfLegendItemsToProcess; legendItemIndex++) 2431 if(this._numberOfLegendItemsToProcess < 0) 2435 for(int itemIndex = 0; itemIndex < this._numberOfLegendItemsToProcess; itemIndex++)