//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel
{
// see SynchronizedPool<T> for a threadsafe implementation
class Pool<T> where T : class
{
T[] items;
int count;
public Pool(int maxCount)
{
items = new T[maxCount];
}
public int Count
{
get { return count; }
}
public T Take()
{
if (count > 0)
{
T item = items[--count];
items[count] = null;
return item;
}
else
{
return null;
}
}
public bool Return(T item)
{
if (count < items.Length)
{
items[count++] = item;
return true;
}
else
{
return false;
}
}
public void Clear()
{
for (int i = 0; i < count; i++)
items[i] = null;
count = 0;
}
}
}
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