1 write to inputQueue
System.ServiceModel (1)
System\ServiceModel\Channels\InputQueueChannel.cs (1)
19
this.
inputQueue
= TraceUtility.CreateInputQueue<TDisposable>();
19 references to inputQueue
System.ServiceModel (19)
System\ServiceModel\Channels\InputQueueChannel.cs (19)
26
return this.
inputQueue
.PendingCount;
49
inputQueue
.EnqueueAndDispatch(item, dequeuedCallback, canDispatchOnThisThread);
55
inputQueue
.EnqueueAndDispatch(exception, dequeuedCallback, canDispatchOnThisThread);
63
inputQueue
.EnqueueAndDispatch(item, dequeuedCallback);
69
return
inputQueue
.EnqueueWithoutDispatch(exception, dequeuedCallback);
77
return
inputQueue
.EnqueueWithoutDispatch(item, dequeuedCallback);
83
inputQueue
.Dispatch();
88
inputQueue
.Shutdown();
94
inputQueue
.Shutdown(() => this.GetPendingException());
104
return
inputQueue
.BeginDequeue(timeout, callback, state);
109
bool dequeued =
inputQueue
.EndDequeue(result, out item);
123
bool dequeued =
inputQueue
.Dequeue(timeout, out item);
137
bool dequeued =
inputQueue
.WaitForItem(timeout);
148
return
inputQueue
.BeginWaitForItem(timeout, callback, state);
153
bool dequeued =
inputQueue
.EndWaitForItem(result);
164
inputQueue
.Shutdown(() => this.GetPendingException());
169
inputQueue
.Close();
174
inputQueue
.Close();
179
inputQueue
.Close();