1 write to inputQueue
System.ServiceModel (1)
System\ServiceModel\Channels\InputQueueChannel.cs (1)
19this.inputQueue = TraceUtility.CreateInputQueue<TDisposable>();
19 references to inputQueue
System.ServiceModel (19)
System\ServiceModel\Channels\InputQueueChannel.cs (19)
26return this.inputQueue.PendingCount; 49inputQueue.EnqueueAndDispatch(item, dequeuedCallback, canDispatchOnThisThread); 55inputQueue.EnqueueAndDispatch(exception, dequeuedCallback, canDispatchOnThisThread); 63inputQueue.EnqueueAndDispatch(item, dequeuedCallback); 69return inputQueue.EnqueueWithoutDispatch(exception, dequeuedCallback); 77return inputQueue.EnqueueWithoutDispatch(item, dequeuedCallback); 83inputQueue.Dispatch(); 88inputQueue.Shutdown(); 94inputQueue.Shutdown(() => this.GetPendingException()); 104return inputQueue.BeginDequeue(timeout, callback, state); 109bool dequeued = inputQueue.EndDequeue(result, out item); 123bool dequeued = inputQueue.Dequeue(timeout, out item); 137bool dequeued = inputQueue.WaitForItem(timeout); 148return inputQueue.BeginWaitForItem(timeout, callback, state); 153bool dequeued = inputQueue.EndWaitForItem(result); 164inputQueue.Shutdown(() => this.GetPendingException()); 169inputQueue.Close(); 174inputQueue.Close(); 179inputQueue.Close();