1 write to priority
System.ServiceModel (1)
System\ServiceModel\Dispatcher\MessageFilterTable.cs (1)
605this.priority = pri;
24 references to priority
System.ServiceModel (24)
System\ServiceModel\Dispatcher\MessageFilterTable.cs (24)
165if (this.tables[i].priority == priority && this.tables[i].table.GetType().Equals(tableType)) 270return this.tables[i].priority; 287if (pri > this.tables[i].priority && dataSet) 291pri = this.tables[i].priority; 319if (pri > this.tables[i].priority && dataSet) 323pri = this.tables[i].priority; 370if (pri > this.tables[i].priority && dataSet) 374pri = this.tables[i].priority; 414if (pri > this.tables[i].priority && count != results.Count) 418pri = this.tables[i].priority; 436if (pri > this.tables[i].priority && count != results.Count) 440pri = this.tables[i].priority; 455if (pri > this.tables[i].priority && filter != null) 459pri = this.tables[i].priority; 488if (pri > this.tables[i].priority && filter != null) 492pri = this.tables[i].priority; 524if (pri > this.tables[i].priority && count != results.Count) 528pri = this.tables[i].priority; 546if (pri > this.tables[i].priority && count != results.Count) 550pri = this.tables[i].priority; 617int p = y.priority.CompareTo(x.priority); 629int p = y.priority.CompareTo(x.priority);