1 write to priority
System.ServiceModel (1)
System\ServiceModel\Dispatcher\MessageFilterTable.cs (1)
605
this.
priority
= pri;
24 references to priority
System.ServiceModel (24)
System\ServiceModel\Dispatcher\MessageFilterTable.cs (24)
165
if (this.tables[i].
priority
== priority && this.tables[i].table.GetType().Equals(tableType))
270
return this.tables[i].
priority
;
287
if (pri > this.tables[i].
priority
&& dataSet)
291
pri = this.tables[i].
priority
;
319
if (pri > this.tables[i].
priority
&& dataSet)
323
pri = this.tables[i].
priority
;
370
if (pri > this.tables[i].
priority
&& dataSet)
374
pri = this.tables[i].
priority
;
414
if (pri > this.tables[i].
priority
&& count != results.Count)
418
pri = this.tables[i].
priority
;
436
if (pri > this.tables[i].
priority
&& count != results.Count)
440
pri = this.tables[i].
priority
;
455
if (pri > this.tables[i].
priority
&& filter != null)
459
pri = this.tables[i].
priority
;
488
if (pri > this.tables[i].
priority
&& filter != null)
492
pri = this.tables[i].
priority
;
524
if (pri > this.tables[i].
priority
&& count != results.Count)
528
pri = this.tables[i].
priority
;
546
if (pri > this.tables[i].
priority
&& count != results.Count)
550
pri = this.tables[i].
priority
;
617
int p = y.
priority
.CompareTo(x.
priority
);
629
int p = y.
priority
.CompareTo(x.
priority
);