6 writes to state
System.ServiceModel (6)
System\ServiceModel\Channels\ReliableChannelBinder.cs (6)
177
this.
state
= CommunicationState.Closing;
318
this.
state
= CommunicationState.Closing;
551
this.
state
= CommunicationState.Faulted;
746
this.
state
= CommunicationState.Opened;
783
this.
state
= CommunicationState.Opening;
975
this.
state
= CommunicationState.Closed;
19 references to state
System.ServiceModel (19)
System\ServiceModel\Channels\ReliableChannelBinder.cs (19)
132
return this.
state
;
172
if (this.
state
== CommunicationState.Closed)
310
if ((this.
state
== CommunicationState.Closing)
311
|| (this.
state
== CommunicationState.Closed))
316
if (this.
state
== CommunicationState.Opened)
540
if (this.
state
== CommunicationState.Created)
545
if ((this.
state
== CommunicationState.Faulted)
546
|| (this.
state
== CommunicationState.Closed))
586
if (this.
state
== CommunicationState.Faulted)
590
else if ((this.
state
== CommunicationState.Closing)
591
|| (this.
state
== CommunicationState.Closed))
744
if (this.
state
== CommunicationState.Opening)
755
if (this.
state
!= CommunicationState.Created)
759
if ((this.
state
== CommunicationState.Opening)
760
|| (this.
state
== CommunicationState.Opened))
766
this.GetType().ToString(), this.
state
.ToString()));
968
if ((this.
state
!= CommunicationState.Closing)
969
&& (this.
state
!= CommunicationState.Closed)
970
&& (this.
state
!= CommunicationState.Faulted))