1 write to securityProtocol
System.ServiceModel (1)
System\ServiceModel\Security\SecuritySessionServerSettings.cs (1)
1167
this.
securityProtocol
= this.Settings.SessionProtocolFactory.CreateSecurityProtocol(null, null, listenerSecurityProtocolState, true, TimeSpan.Zero);
19 references to securityProtocol
System.ServiceModel (19)
System\ServiceModel\Security\SecuritySessionServerSettings.cs (19)
1168
if (!(this.
securityProtocol
is IAcceptorSecuritySessionProtocol))
1176
((IAcceptorSecuritySessionProtocol)this.
securityProtocol
).SetOutgoingSessionToken(sessionToken);
1177
((IAcceptorSecuritySessionProtocol)this.
securityProtocol
).SetSessionTokenAuthenticator(this.sessionId, this.settings.SessionTokenAuthenticator, this.settings.SessionTokenResolver);
1224
this.
securityProtocol
.Open(timeout);
1227
((IAcceptorSecuritySessionProtocol)this.
securityProtocol
).ReturnCorrelationState = true;
1258
if (this.
securityProtocol
!= null)
1260
this.
securityProtocol
.Close(true, TimeSpan.Zero);
1288
if (this.
securityProtocol
!= null)
1290
this.
securityProtocol
.Close(false, timeoutHelper.RemainingTime());
1429
((IAcceptorSecuritySessionProtocol)this.
securityProtocol
).SetOutgoingSessionToken(this.currentSessionToken);
1698
MessageFault fault = SecurityUtils.CreateSecurityMessageFault(e, this.
securityProtocol
.SecurityProtocolFactory.StandardsManager);
1837
this.
securityProtocol
.SecureOutgoingMessage(ref message, timeout, correlationState);
1842
return this.
securityProtocol
.VerifyIncomingMessage(ref message, timeout, null);
1874
SecurityStandardsManager standardsManager = this.
securityProtocol
.SecurityProtocolFactory.StandardsManager;
1907
this.
securityProtocol
.SecureOutgoingMessage(ref response, timeoutHelper.RemainingTime(), correlationState);
1971
this.
securityProtocol
.SecureOutgoingMessage(ref response, timeout, correlationState);
2088
this.
securityProtocol
.SecureOutgoingMessage(ref closeMessage, timeout, null);
2408
if (this.channel.
securityProtocol
!= null)
2410
this.channel.
securityProtocol
.Close(false, timeoutHelper.RemainingTime());